Creature — Dragon // Instant — Adventure (4/4)
Flying, deathtouch
Entropic Cloud
Creatures you control gain deathtouch until end of turn. (Then exile this card. You may cast the creature later from exile.)
Creature — Elf Druid (2/2)
When Drey Keeper enters the battlefield, create two 1/1 green Squirrel creature tokens.
: Squirrels you control get +1/+0 and gain menace until end of turn.
Legendary Creature — Phyrexian Zombie Elf (3/5)
At the beginning of combat on your turn, choose one —
• Incubate 2 twice. (To incubate 2, create an Incubator token with two +1/+1 counters on it and ": Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
• Transform all Incubator tokens you control.
• Phyrexians you control gain first strike and deathtouch until end of turn.
Legendary Creature — Troll Warlock (5/3)
Trample
At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn.
, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it.
Creature — Phyrexian Zombie Cleric (1/5)
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)
Whenever a creature you control with toxic deals combat damage to a player, that player gets an additional poison counter.
: Target creature you control with toxic gains deathtouch until end of turn.
Legendary Creature — Elf Warrior (5/4)
Whenever one or more Elves you control attack, they gain deathtouch until end of turn.
Each creature you control has "Whenever a mana ability of this creature resolves, put a number of +1/+1 counters on it equal to the amount of mana this creature produced. This ability triggers only once each turn."
Creature — Angel (3/3)
Flying
When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
Creature — Angel (5/5)
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Legendary Creature — Angel // Legendary Creature — Angel (4/4)
Flash
Flying, vigilance
When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.
When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.
Avacyn, the Purifier
Flying
When this creature transforms into Avacyn, the Purifier, it deals 3 damage to each other creature and each opponent.
Creature — Ogre Warrior (4/5)
Formidable — : Creatures you control gain menace until end of turn. Activate only if creatures you control have total power 8 or greater. (They can't be blocked except by two or more creatures.)
Legendary Creature — Human Soldier (3/3)
Whenever Beregond of the Guard or another Human enters the battlefield under your control, creatures you control get +1/+1 and gain vigilance until end of turn.
Creature — Cat Beast Mount (4/7)
Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures.
Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
Creature — Elemental Knight (6/5)
: Creatures you control get +1/+0 and gain haste until end of turn.
When Cavalier of Flame enters the battlefield, discard any number of cards, then draw that many cards.
When Cavalier of Flame dies, it deals X damage to each opponent and each planeswalker they control, where X is the number of land cards in your graveyard.
Creature — Goblin Scout Ally (3/2)
Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.
Creature — Bird (3/3)
Flying
When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
Creature — Orc Knight (4/4)
Beacon of Hope — When Devoted Paladin enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
Artifact Creature — Dinosaur Gnome (4/3)
Menace (This creature can't be blocked except by two or more creatures.)
When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn.
Creature — Human Soldier (3/3)
First strike
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn.
Creature — Bird Soldier (3/3)
Flying
When Eagles of the North enters the battlefield, creatures you control get +1/+0 and gain first strike until end of turn.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Legendary Creature — Phyrexian Praetor // Enchantment — Saga (3/5)
Vigilance
Whenever a source an opponent controls deals damage to you or a permanent you control, that source's controller loses 2 life unless they pay .
, Sacrifice three other creatures: Exile Elesh Norn, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
The Argent Etchings
(As this Saga enters and after your draw step, add a lore counter.)
I — Incubate 2 five times, then transform all Incubator tokens you control.
II — Creatures you control get +1/+1 and gain double strike until end of turn.
III — Destroy all other permanents except for artifacts, lands, and Phyrexians. Exile The Argent Etchings, then return it to the battlefield (front face up).
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