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Cards similar to Samite Blessing (400)

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Security Blockade

Security Blockade

Enchantment — Aura

Enchant land
When Security Blockade enters the battlefield, create a 2/2 white Knight creature token with vigilance.
Enchanted land has ": Prevent the next 1 damage that would be dealt to you this turn."

1.3 /10
$0.10
Armament of Nyx

Armament of Nyx

Enchantment — Aura

Enchant creature
Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)

3.2 /10
$0.03
Curious Obsession

Curious Obsession

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may draw a card."
At the beginning of your end step, if you didn't attack with a creature this turn, sacrifice Curious Obsession.

7.1 /10
$0.94
Felidar Umbra

Felidar Umbra

Enchantment — Aura

Enchant creature
Enchanted creature has lifelink.
: Attach Felidar Umbra to target creature you control.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

7.9 /10
$2.19
Ghostly Possession

Ghostly Possession

Enchantment — Aura

Enchant creature
Enchanted creature has flying.
Prevent all combat damage that would be dealt to and dealt by enchanted creature.

2.8 /10
$0.03
Heart of Light

Heart of Light

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
Prevent all damage that would be dealt to and dealt by enchanted creature.

1.9 /10
$0.18
Martyrs Tomb

Martyrs' Tomb

Enchantment

Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.

0.8 /10
$0.14
Prismatic Ward

Prismatic Ward

Enchantment — Aura

Enchant creature
As Prismatic Ward enters the battlefield, choose a color.
Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.

2 /10
$0.09
Protection of the Hekma

Protection of the Hekma

Enchantment

If a source an opponent controls would deal damage to you, prevent 1 of that damage.

2.3 /10
$0.03
Sinstrikers Will

Sinstriker's Will

Enchantment — Aura

Enchant creature
Enchanted creature has ": This creature deals damage equal to its power to target attacking or blocking creature."

1.6 /10
$0.12
Sphere of Duty

Sphere of Duty

Enchantment

If a green source would deal damage to you, prevent 2 of that damage.

1.8 /10
$0.19
Sphere of Grace

Sphere of Grace

Enchantment

If a black source would deal damage to you, prevent 2 of that damage.

1.3 /10
$0.19
Sphere of Law

Sphere of Law

Enchantment

If a red source would deal damage to you, prevent 2 of that damage.

1.9 /10
$0.22
Sphere of Reason

Sphere of Reason

Enchantment

If a blue source would deal damage to you, prevent 2 of that damage.

0.9 /10
$0.18
Sphere of Truth

Sphere of Truth

Enchantment

If a white source would deal damage to you, prevent 2 of that damage.

0.9 /10
$0.17
Temporal Isolation

Temporal Isolation

Enchantment — Aura

Flash
Enchant creature
Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)
Prevent all damage that would be dealt by enchanted creature.

5.8 /10
$0.20
Vassals Duty

Vassal's Duty

Enchantment

: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.

1.3 /10
$0.25
Consulate Surveillance

Consulate Surveillance

Enchantment

When Consulate Surveillance enters the battlefield, you get (four energy counters).
Pay : Prevent all damage that would be dealt to you this turn by a source of your choice.

5.2 /10
$0.13
Crackling Club

Crackling Club

Enchantment — Aura

Enchant creature
Enchanted creature gets +1/+0.
Sacrifice Crackling Club: It deals 1 damage to target creature.

3.2 /10
$0.21
Defang

Defang

Enchantment — Aura

Enchant creature
Prevent all damage that would be dealt by enchanted creature.

3.1 /10
$0.15
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