Creature — Human Cleric (3/1)
Lifelink
Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying.
Sacrifice a Spirit: Thalia's Geistcaller gains indestructible until end of turn.
Creature — Human Soldier (3/2)
, Exile Dauntless Cathar from your graveyard: Create a 1/1 white Spirit creature token with flying. Activate only as a sorcery.
Creature — Griffin (2/3)
Flying
Whenever another creature enters the battlefield under your control, Griffin Protector gets +1/+1 until end of turn.
Legendary Creature — Human Monk (3/3)
When Alharu, Solemn Ritualist enters the battlefield, put a +1/+1 counter on each of up to two other target creatures.
Whenever a nontoken creature you control with a +1/+1 counter on it dies, create a 1/1 white Spirit creature token with flying.
Partner (You can have two commanders if both have partner.)
Creature — Spirit // Enchantment — Aura (1/1)
Whenever Brine Comber enters the battlefield or becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)
Brinebound Gift
Enchant creature
Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying.
If Brinebound Gift would be put into a graveyard from anywhere, exile it instead.
Creature — Human Cleric (0/0)
Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.
, Remove a +1/+1 counter from Custodi Soulbinders: Create a 1/1 white Spirit creature token with flying.
Creature — Spirit (2/4)
Flying
When Emissary of the Sleepless enters the battlefield, if a creature died this turn, create a 1/1 white Spirit creature token with flying.
Creature — Spirit (1/1)
Flying
When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying.
, Exile Hanged Executioner: Exile target creature.
Creature — Human Warrior (2/1)
When Sandsteppe Outcast enters the battlefield, choose one —
• Put a +1/+1 counter on Sandsteppe Outcast.
• Create a 1/1 white Spirit creature token with flying.
Creature — Vampire Cleric (2/1)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Sanguine Evangelist enters the battlefield or dies, create a 1/1 black Bat creature token with flying.
Creature — Elf Citizen (0/0)
Boss's Chauffeur enters the battlefield with a number of +1/+1 counters on it equal to one plus the number of other creatures you control.
Alliance — Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Boss's Chauffeur.
When Boss's Chauffeur dies, create a 1/1 green and white Citizen creature token for each +1/+1 counter on it.
Legendary Creature — Spirit Warrior (2/3)
Flying, vigilance
The first card you foretell each turn costs to foretell.
Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.
Creature — Human Cleric (2/2)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.
Creature — Bird (2/2)
Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.
Legendary Creature — Human Advisor (2/3)
Sacrifice three white creatures: Exile target creature.
Whenever another black creature you control dies, create a 1/1 white Spirit creature token with flying.
Creature — Zombie (2/2)
When Haunted Dead enters the battlefield, create a 1/1 white Spirit creature token with flying.
, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.
Creature — Dwarf Warrior (4/4)
When Master Skald enters the battlefield, you may exile a creature card from your graveyard. If you do, return target artifact or enchantment card from your graveyard to your hand.
Creature — Human Monk (2/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
Artifact Creature — Astartes Dreadnought (4/4)
Fallen Warrior — As an additional cost to cast this spell, you may exile a creature card from your graveyard.
Trample
Plasma Incinerator — Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.
Legendary Creature — Halfling Citizen (2/4)
Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token.
Tap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.
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