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Cards similar to Sanctum Custodian (400)

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Solemn Recruit

Solemn Recruit

Creature — Dwarf Warrior (2/2)

Double strike
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.

6.7 /10
$0.08
Solitary Camel

Solitary Camel

Creature — Camel (3/2)

Solitary Camel has lifelink as long as you control a Desert or there is a Desert card in your graveyard. (Damage dealt by this creature also causes you to gain that much life.)

1.7 /10
$0.03
Soltari Visionary

Soltari Visionary

Creature — Soltari Cleric (2/2)

Shadow (This creature can block or be blocked by only creatures with shadow.)
Whenever Soltari Visionary deals damage to a player, destroy target enchantment that player controls.

6.3 /10
$0.34
Space Marine Devastator

Space Marine Devastator

Creature — Astartes Warrior (3/3)

Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)
Grav-cannon — When Space Marine Devastator enters the battlefield, destroy up to one target artifact or enchantment.

7.9 /10
$0.18
Steadfast Armasaur

Steadfast Armasaur

Creature — Dinosaur (2/3)

Vigilance
, : Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.

2.4 /10
$0.06
Stonehorn Dignitary

Stonehorn Dignitary

Creature — Rhino Soldier (1/4)

When Stonehorn Dignitary enters the battlefield, target opponent skips their next combat phase.

8.1 /10
$0.91
Sungrace Pegasus

Sungrace Pegasus

Creature — Pegasus (1/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)

4.2 /10
$0.12
Sustaining Spirit

Sustaining Spirit

Creature — Angel Spirit (0/3)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Damage that would reduce your life total to less than 1 reduces it to 1 instead.

2.5 /10
$2.18
Swordsworn Cavalier

Swordsworn Cavalier

Creature — Human Knight (3/1)

Swordsworn Cavalier has first strike as long as another Knight entered the battlefield under your control this turn.

1.7 /10
$0.02
Takenos Cavalry

Takeno's Cavalry

Creature — Human Samurai Archer (1/1)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.

2 /10
$0.17
Teremko Griffin

Teremko Griffin

Creature — Griffin (2/2)

Flying; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

3.2 /10
$0.15
The Gaffer

The Gaffer

Legendary Creature — Halfling Peasant (2/3)

At the beginning of each end step, if you gained 3 or more life this turn, draw a card.

9 /10
$1.64
Trap Digger

Trap Digger

Creature — Human Soldier (1/3)

, : Put a trap counter on target land you control.
Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.

0.4 /10
$0.21
Tuinvale Guide

Tuinvale Guide

Creature — Faerie Scout (2/3)

Flying
Celebration — Tuinvale Guide gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.

1 /10
$0.01
Twinblade Geist  Twinblade Invocation

Twinblade Geist // Twinblade Invocation

Creature — Spirit Warrior // Enchantment — Aura (1/1)

Double strike
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Twinblade Invocation

Enchant creature
Enchanted creature has double strike.
If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead.

6.4 /10
$0.09
Umbra Mystic

Umbra Mystic

Creature — Human Wizard (2/2)

Auras attached to permanents you control have totem armor. (If an enchanted permanent you control would be destroyed, instead remove all damage from it and destroy an Aura attached to it.)

8.6 /10
$1.72
Unyielding Gatekeeper

Unyielding Gatekeeper

Creature — Elephant Cleric (3/2)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.

4.4 /10
$0.11
Vizier of Remedies

Vizier of Remedies

Creature — Human Cleric (2/1)

If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.

6.9 /10
$0.29
Vizier of the True

Vizier of the True

Creature — Human Cleric (3/2)

You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, tap target creature an opponent controls.

1.5 /10
$0.01
Volunteer Reserves

Volunteer Reserves

Creature — Human Soldier (2/4)

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

1.1 /10
$0.17
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