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Cards similar to Sanguine Bond (400)

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Cloud Cover

Cloud Cover

Enchantment

Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.

4.7 /10
$1.49
Curse of Vengeance

Curse of Vengeance

Enchantment — Aura Curse

Enchant player
Whenever enchanted player casts a spell, put a spite counter on Curse of Vengeance.
When enchanted player loses the game, you gain X life and draw X cards, where X is the number of spite counters on Curse of Vengeance.

6.9 /10
$4.48
Feast on the Fallen

Feast on the Fallen

Enchantment

At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.

6.8 /10
$0.10
Fell Beast of Mordor

Fell Beast of Mordor

Creature — Drake Beast (3/3)

Flying
Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)
Whenever Fell Beast of Mordor enters the battlefield or attacks, target opponent loses X life and you gain X life, where X is the number of +1/+1 counters on it.

5.6 /10
$0.39
Font of Agonies

Font of Agonies

Enchantment

Whenever you pay life, put that many blood counters on Font of Agonies.
, Remove four blood counters from Font of Agonies: Destroy target creature.

8.6 /10
$0.53
Form of the Dinosaur

Form of the Dinosaur

Enchantment

When Form of the Dinosaur enters the battlefield, your life total becomes 15.
At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you.

1.9 /10
$0.22
Gixian Puppeteer

Gixian Puppeteer

Creature — Phyrexian Warlock (4/3)

Whenever you draw your second card each turn, each opponent loses 2 life and you gain 2 life.
When Gixian Puppeteer dies, return another target creature card with mana value 3 or less from your graveyard to the battlefield.

9 /10
$0.84
Glorious Sunrise

Glorious Sunrise

Enchantment

At the beginning of combat on your turn, choose one —
• Creatures you control get +1/+1 and gain trample until end of turn.
• Target land gains ": Add " until end of turn.
• Draw a card if you control a creature with power 3 or greater.
• You gain 3 life.

9 /10
$0.36
GoShintai of Lifes Origin

Go-Shintai of Life's Origin

Legendary Enchantment Creature — Shrine (3/4)

, : Return target enchantment card from your graveyard to the battlefield.
Whenever Go-Shintai of Life's Origin or another nontoken Shrine enters the battlefield under your control, create a 1/1 colorless Shrine enchantment creature token.

8.7 /10
$4.70
Heliod the Radiant Dawn  Heliod the Warped Eclipse

Heliod, the Radiant Dawn // Heliod, the Warped Eclipse

Legendary Enchantment Creature — God // Legendary Enchantmen (4/4)

When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.
: Transform Heliod, the Radiant Dawn. Activate only as a sorcery. ( can be paid with either or 2 life.)

Heliod, the Warped Eclipse

You may cast spells as though they had flash.
Spells you cast cost less to cast for each card your opponents have drawn this turn.

8.5 /10
$0.49
Insatiable Hemophage

Insatiable Hemophage

Creature — Nightmare (3/3)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Deathtouch
Whenever this creature mutates, each opponent loses X life and you gain X life, where X is the number of times this creature has mutated.

7.8 /10
$0.05
Intimidation Campaign

Intimidation Campaign

Enchantment

When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card.
Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)

1.7 /10
$0.09
Invasion of Arcavios  Invocation of the Founders

Invasion of Arcavios // Invocation of the Founders

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Arcavios enters the battlefield, search your library, graveyard, and/or outside the game for an instant or sorcery card you own, reveal it, and put it into your hand. If you search your library this way, shuffle.

Invocation of the Founders

Whenever you cast an instant or sorcery spell from your hand, you may copy that spell. You may choose new targets for the copy.

7 /10
$0.21
Invasion of Kaldheim  Pyre of the World Tree

Invasion of Kaldheim // Pyre of the World Tree

Battle — Siege // Enchantment

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Kaldheim enters the battlefield, exile all cards from your hand, then draw that many cards. Until the end of your next turn, you may play cards exiled this way.

Pyre of the World Tree

Discard a land card: Pyre of the World Tree deals 2 damage to any target.
Whenever you discard a land card, exile the top card of your library. You may play that card this turn.

8 /10
$0.47
Inventive Iteration  Living Breakthrough

Inventive Iteration // Living Breakthrough

Enchantment — Saga // Enchantment Creature — Moonfolk (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I — Return up to one target creature or planeswalker to its owner's hand.
II — Return an artifact card from your graveyard to your hand. If you can't, draw a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Living Breakthrough

Flying
Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.

8 /10
$0.18
Leyline of Combustion

Leyline of Combustion

Enchantment

If Leyline of Combustion is in your opening hand, you may begin the game with it on the battlefield.
Whenever you and/or at least one permanent you control becomes the target of a spell or ability an opponent controls, Leyline of Combustion deals 2 damage to that player.

6.9 /10
$0.48
Life of Toshiro Umezawa  Memory of Toshiro

Life of Toshiro Umezawa // Memory of Toshiro

Enchantment — Saga // Enchantment Creature — Human Samurai (0/0)

(As this Saga enters and after your draw step, add a lore counter.)
I, II — Choose one —
• Target creature gets +2/+2 until end of turn.
• Target creature gets -1/-1 until end of turn.
• You gain 2 life.
III — Exile this Saga, then return it to the battlefield transformed under your control.

Memory of Toshiro

, Pay 1 life: Add . Spend this mana only to cast an instant or sorcery spell.

5.7 /10
$0.04
Lifeblood

Lifeblood

Enchantment

Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.

0.3 /10
~$32
Lilianas Caress

Liliana's Caress

Enchantment

Whenever an opponent discards a card, that player loses 2 life.

9.1 /10
$5.71
Might Makes Right

Might Makes Right

Enchantment

At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

4 /10
$0.11
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