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Cards similar to Sapphire Charm (400)

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Alchemists Retrieval

Alchemist's Retrieval

Instant

Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Return target nonland permanent [you control] to its owner's hand.

8.7 /10
$0.08
Aura Finesse

Aura Finesse

Instant

Attach target Aura you control to target creature.
Draw a card.

4 /10
$0.13
Blustersquall

Blustersquall

Instant

Tap target creature you don't control.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

8.1 /10
$0.32
Borrowed Hostility

Borrowed Hostility

Instant

Escalate (Pay this cost for each mode chosen beyond the first.)
Choose one or both —
• Target creature gets +3/+0 until end of turn.
• Target creature gains first strike until end of turn.

5.3 /10
$0.03
Chaos Charm

Chaos Charm

Instant

Choose one —
• Destroy target Wall.
• Chaos Charm deals 1 damage to target creature.
• Target creature gains haste until end of turn.

2.9 /10
$0.14
Clockspinning

Clockspinning

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Choose a counter on target permanent or suspended card. Remove that counter from that permanent or card or put another of those counters on it.

8.8 /10
$0.21
Cut the Earthly Bond

Cut the Earthly Bond

Instant — Arcane

Return target enchanted permanent to its owner's hand.

1.3 /10
$0.32
Denied

Denied!

Instant

Choose a card name, then target spell's controller reveals their hand. If a card with the chosen name is revealed this way, counter that spell.

10 /10
$0.28
Disarm

Disarm

Instant

Unattach all Equipment from target creature.

1 /10
$0.09
Dream Twist

Dream Twist

Instant

Target player mills three cards.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5.8 /10
$0.12
Enchantment Alteration

Enchantment Alteration

Instant

Attach target Aura attached to a creature or land to another permanent of that type.

3.2 /10
$0.17
Fever Charm

Fever Charm

Instant

Choose one —
• Target creature gains haste until end of turn.
• Target creature gets +2/+0 until end of turn.
• Fever Charm deals 3 damage to target Wizard creature.

2.7 /10
$0.15
Foreshadow

Foreshadow

Instant

Choose a card name, then target opponent mills a card. If a card with the chosen name was milled this way, you draw a card.
Draw a card at the beginning of the next turn's upkeep.

1 /10
$0.21
Gigadrowse

Gigadrowse

Instant

Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Tap target permanent.

7.2 /10
$0.35
Intervene

Intervene

Instant

Counter target spell that targets a creature.

4.9 /10
$0.22
Invasive Surgery

Invasive Surgery

Instant

Counter target sorcery spell.
Delirium — If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles.

2.5 /10
$0.10
Jinx

Jinx

Instant

Target land becomes the basic land type of your choice until end of turn.
Draw a card at the beginning of the next turn's upkeep.

5.3 /10
$0.30
Kioras Dismissal

Kiora's Dismissal

Instant

Strive — This spell costs more to cast for each target beyond the first.
Return any number of target enchantments to their owners' hands.

3.2 /10
$0.14
Magical Hack

Magical Hack

Instant

Change the text of target spell or permanent by replacing all instances of one basic land type with another. (For example, you may change "swampwalk" to "plainswalk." This effect lasts indefinitely.)

3.2 /10
$1.33
Mask of the Mimic

Mask of the Mimic

Instant

As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card with the same name as target nontoken creature, put that card onto the battlefield, then shuffle.

3 /10
$0.46
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