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Cards similar to Sapphire Charm (400)

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HundredTalon Strike

Hundred-Talon Strike

Instant — Arcane

Target creature gets +1/+0 and gains first strike until end of turn.
Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

2.1 /10
$0.11
Hysterical Blindness

Hysterical Blindness

Instant

Creatures your opponents control get -4/-0 until end of turn.

1 /10
$0.04
Kindled Fury

Kindled Fury

Instant

Target creature gets +1/+0 and gains first strike until end of turn.

4.1 /10
$0.03
Kindled Heroism

Kindled Heroism

Instant

Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.

3.4 /10
$0.03
Lash of Thorns

Lash of Thorns

Instant

Target creature gets +2/+1 and gains deathtouch until end of turn.

3.4 /10
$0.02
Leaping Ambush

Leaping Ambush

Instant

Target creature gets +1/+3 and gains reach until end of turn. Untap it.

5.2 /10
$0.02
Lunar Frenzy

Lunar Frenzy

Instant

Target creature you control gets +X/+0 and gains first strike and trample until end of turn.

7 /10
$0.14
Massive Might

Massive Might

Instant

Target creature gets +2/+2 and gains trample until end of turn.

5.4 /10
$0.07
Monstrous Rage

Monstrous Rage

Instant

Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

6.9 /10
$2.01
Mortals Ardor

Mortal's Ardor

Instant

Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

4.1 /10
$0.09
Phantasmal Form

Phantasmal Form

Instant

Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types.
Draw a card.

3.1 /10
$0.02
Polymorphous Rush

Polymorphous Rush

Instant

Strive — This spell costs more to cast for each target beyond the first.
Choose a creature on the battlefield. Any number of target creatures you control each become a copy of that creature until end of turn.

4.2 /10
$0.18
Precise Strike

Precise Strike

Instant

Target creature gets +1/+0 and gains first strike until end of turn.

1.5 /10
--
Rat Out

Rat Out

Instant

Up to one target creature gets -1/-1 until end of turn. You create a 1/1 black Rat creature token with "This creature can't block."

5.7 /10
$0.05
Reality Ripple

Reality Ripple

Instant

Target artifact, creature, or land phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

5.7 /10
$0.29
Reverse the Polarity

Reverse the Polarity

Instant

Choose one —
• Counter all other spells.
• Switch each creature's power and toughness until end of turn.
• Creatures can't be blocked this turn.

7.3 /10
$1.65
Roilmages Trick

Roilmage's Trick

Instant

Converge — Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast this spell.
Draw a card.

0.8 /10
$0.02
Rush of Adrenaline

Rush of Adrenaline

Instant

Target creature gets +2/+1 and gains trample until end of turn.

6.4 /10
--
Rush the Room

Rush the Room

Instant

Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.

4.4 /10
$0.02
Samuts Sprint

Samut's Sprint

Instant

Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

7.7 /10
$0.09
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