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Cards similar to Saprazzan Outrigger (400)

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Pouncing Shoreshark

Pouncing Shoreshark

Creature — Shark Beast (4/3)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.

8.6 /10
$0.05
Riverwise Augur

Riverwise Augur

Creature — Merfolk Wizard (2/2)

When Riverwise Augur enters the battlefield, draw three cards, then put two cards from your hand on top of your library in any order.

6.3 /10
$0.12
Sage of Days

Sage of Days

Creature — Human Wizard (3/2)

When Sage of Days enters the battlefield, look at the top three cards of your library. You may put one of those cards back on top of your library. Put the rest into your graveyard.

2.1 /10
$0.01
SeaDasher Octopus

Sea-Dasher Octopus

Creature — Octopus (2/2)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature deals combat damage to a player, draw a card.

9.1 /10
$1.13
Survivor of the Unseen

Survivor of the Unseen

Creature — Human Wizard (2/1)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
: Draw two cards, then put a card from your hand on top of your library.

2.6 /10
$0.21
Voda Sea Scavenger

Voda Sea Scavenger

Creature — Merfolk Rogue (3/2)

Domain — When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.

2.3 /10
$0.01
Watcher in the Mist

Watcher in the Mist

Creature — Spirit (3/4)

Flying
When Watcher in the Mist enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

2 /10
$0.10
Brackwater Elemental

Brackwater Elemental

Creature — Elemental (4/4)

When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

0.8 /10
$0.16
Coralhelm Chronicler

Coralhelm Chronicler

Creature — Merfolk Wizard (2/2)

Whenever you cast a kicked spell, draw a card, then discard a card.
When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

3.8 /10
$0.10
Crystal Seer

Crystal Seer

Creature — Vedalken Wizard (2/2)

When Crystal Seer enters the battlefield, look at the top four cards of your library, then put them back in any order.
: Return Crystal Seer to its owner's hand.

0.6 /10
$0.03
Dazzling Sphinx

Dazzling Sphinx

Creature — Sphinx (4/5)

Flying
Whenever Dazzling Sphinx deals combat damage to a player, that player exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then that player puts the exiled cards that weren't cast this way on the bottom of their library in a random order.

8.3 /10
$0.40
Dreamtail Heron

Dreamtail Heron

Creature — Elemental Bird (3/4)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flying
Whenever this creature mutates, draw a card.

8.6 /10
$0.03
Faerie Mechanist

Faerie Mechanist

Artifact Creature — Faerie Artificer (2/2)

Flying
When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

4.4 /10
$0.11
Falcon Abomination

Falcon Abomination

Creature — Zombie Bird (2/2)

Flying
When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

4.9 /10
$0.03
Ghost of Ramirez DePietro

Ghost of Ramirez DePietro

Legendary Creature — Spirit Pirate (2/3)

Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater.
Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand.
Partner (You can have two commanders if both have partner.)

6.9 /10
$0.04
Higure the Still Wind

Higure, the Still Wind

Legendary Creature — Human Ninja (3/4)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.
: Target Ninja creature can't be blocked this turn.

8.3 /10
$6.34
Imperious Mindbreaker

Imperious Mindbreaker

Creature — Human Wizard (1/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as Imperious Mindbreaker is paired with another creature, each of those creatures has "Whenever this creature attacks, each opponent mills cards equal to its toughness."

6.6 /10
$0.61
Overwhelmed Archivist  Archive Haunt

Overwhelmed Archivist // Archive Haunt

Creature — Human Wizard // Creature — Spirit Wizard (3/2)

When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card.
Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

Archive Haunt

Flying
Whenever Archive Haunt attacks, draw a card, then discard a card.
If Archive Haunt would be put into a graveyard from anywhere, exile it instead.

3.3 /10
$0.06
Poppet Stitcher  Poppet Factory

Poppet Stitcher // Poppet Factory

Creature — Human Wizard // Artifact (2/3)

Whenever you cast an instant or sorcery spell, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
At the beginning of your upkeep, if you control three or more creature tokens, you may transform Poppet Stitcher.

Poppet Factory

Creature tokens you control lose all abilities and have base power and toughness 3/3.
At the beginning of your upkeep, you may transform Poppet Factory.

8.9 /10
$4.11
Raven Guild Master

Raven Guild Master

Creature — Human Wizard Mutant (1/1)

Whenever Raven Guild Master deals combat damage to a player, that player exiles the top ten cards of their library.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

4.2 /10
$1.15
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