Legendary Creature — Viashino Warlock (3/3)
Menace
: Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells.
Once during each of your turns, you may cast a Dragon creature spell from your graveyard.
Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."
Creature — Nightmare (2/1)
Whenever one or more cards are put into your graveyard from your library, Devourer of Memory gets +1/+1 until end of turn and can't be blocked this turn.
: Mill a card.
Legendary Creature — Human Scientist (2/3)
Whenever you cast an artifact spell, you get (an energy counter).
, Pay : Target creature gets +1/+0 and gains trample and haste until end of turn.
, Pay : Draw a card.
, Pay : Return target artifact card from your graveyard to the battlefield tapped.
Legendary Creature — Human Rogue (3/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a multicolored instant or sorcery spell from your hand, exile that spell instead of putting it into your graveyard as it resolves. If you do, it becomes plotted. (You may cast it as a sorcery on a later turn without paying its mana cost.)
Legendary Creature — Phyrexian Beast (4/4)
Migloz, Maze Crusher enters the battlefield with five oil counters on it.
, Remove an oil counter from Migloz: It gains vigilance and menace until end of turn.
, Remove two oil counters from Migloz: It gets +2/+2 until end of turn.
, Remove three oil counters from Migloz: Destroy target artifact or enchantment.
Legendary Creature — Treefolk (3/4)
Reach
If a creature an opponent controls would die, exile it instead. When you do, create a 1/1 green Saproling creature token.
, Sacrifice a Saproling: Nemata, Primeval Warden gets +2/+2 until end of turn.
, Sacrifice two Saprolings: Draw a card.
Creature — Phyrexian Samurai (2/2)
When Grafted Butcher enters the battlefield, Phyrexians you control gain menace until end of turn.
Other Phyrexians you control get +1/+1.
, Sacrifice an artifact or creature: Return Grafted Butcher from your graveyard to the battlefield. Activate only as a sorcery.
Creature — Goblin Warrior (1/1)
First strike, trample
Whenever Sardian Avenger attacks, it gets +X/+0 until end of turn, where X is the number of artifacts your opponents control.
Whenever an artifact an opponent controls is put into a graveyard from the battlefield, Sardian Avenger deals 1 damage to that player.
Creature — Goblin Artificer (3/3)
, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn.
Enchantment — Saga // Enchantment Creature — Spirit (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Each opponent sacrifices a creature unless they discard a card.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Animus of Night's Reach
Menace (This creature can't be blocked except by two or more creatures.)
Whenever Animus of Night's Reach attacks, it gets +X/+0 until end of turn, where X is the number of creature cards in defending player's graveyard.
Creature — Zombie Wizard (2/2)
When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature — Elemental // Sorcery — Adventure (1/3)
Whenever you cast your first instant or sorcery spell each turn, Aquatic Alchemist gets +2/+0 until end of turn.
Bubble Up
Put target instant or sorcery card from your graveyard on top of your library. (Then exile this card. You may cast the creature later from exile.)
Creature — Spirit (2/2)
Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn.
Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)
Creature — Devil Detective (3/3)
When Carnage Interpreter enters the battlefield, discard your hand, then investigate four times. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
As long as you have one or fewer cards in hand, Carnage Interpreter gets +2/+2 and has menace.
Legendary Creature — Human Minion (3/2)
Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.
Whenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn.
Creature — Orc Pirate (3/3)
At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Creature — Nephilim (2/2)
Whenever Glint-Eye Nephilim deals combat damage to a player, draw that many cards.
, Discard a card: Glint-Eye Nephilim gets +1/+1 until end of turn.
Creature — Boar // Instant — Adventure (3/1)
Whenever Intrepid Trufflesnout attacks alone, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
Go Hog Wild
Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Legendary Creature — Spider (3/5)
Reach
Other Spiders you control get +1/+2.
, Exile two cards from your graveyard: Draft a card from Ishkanah, Broodmother's spellbook.
Legendary Creature — Lizard Rogue (4/3)
Creatures you control but don't own are Mercenaries in addition to their other types.
At the beginning of your upkeep, exile the top X cards of target opponent's library, where X is the number of outlaws you control. Until end of turn, you may cast spells from among those cards, and mana of any type can be spent to cast those spells.
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