Enchantment Creature — Ox (5/4)
Constellation — Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able.
Legendary Creature — Giant Warrior (2/7)
Partner with Virtus the Veiled (When this creature enters the battlefield, target player may put Virtus into their hand from their library, then shuffle.)
Vigilance
Gorm the Great must be blocked if able, and Gorm must be blocked by two or more creatures if able.
Legendary Creature — Human Warrior (3/3)
Whenever one or more creatures you control fight or become blocked, draw a card.
At the beginning of combat on your turn, you may pay . If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ( can be paid with either or .)
Creature — Cat Beast (3/2)
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
Krosan Vorine can't be blocked by more than one creature.
Creature — Cat (4/2)
Canopy Stalker must be blocked if able.
When Canopy Stalker dies, you gain 1 life for each creature that died this turn.
Legendary Creature — Squirrel Warrior (3/3)
Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)
If one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.
, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
Creature — Kavu (3/3)
Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
This creature can't be blocked by creatures with power 2 or less.
Creature — Snake Ninja (2/1)
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.
Legendary Creature — Elf Warrior (2/2)
Other Elf creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Other Elves have shroud. (They can't be the targets of spells or abilities.)
Creature — Elf Scout (1/2)
: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Creature — Djinn (4/5)
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)
Creature — Elf Scout (3/2)
: Target creature you control can't be blocked by creatures with power 2 or less this turn.
Legendary Creature — Elf Noble (3/2)
Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn.
• Glorfindel must be blocked this turn if able.
• Glorfindel can't be blocked by more than one creature each combat this turn.
Creature — Elf Rogue (2/2)
All creatures able to block Golgari Decoy do so.
Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature — Elk (3/3)
This spell can't be countered.
Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)
Creature — Cat (2/2)
Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.)
At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch.
Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
Legendary Creature — Human Samurai (2/1)
This spell can't be countered.
Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
: Regenerate target Samurai.
Creature — Dryad Shaman (1/2)
: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
Legendary Creature — Cat Performer (2/3)
, : Put two +1/+1 counters on target creature with four or more legs.
, : Until end of turn, all creatures able to block target creature with four or more legs do so.
Creature — Snake (2/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
: Target black creature gets -2/-0 until end of turn.
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