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Cards similar to Scalding Tarn (400)

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Dwarven Hold

Dwarven Hold

Land

Dwarven Hold enters the battlefield tapped.
You may choose not to untap Dwarven Hold during your untap step.
At the beginning of your upkeep, if Dwarven Hold is tapped, put a storage counter on it.
, Remove any number of storage counters from Dwarven Hold: Add for each storage counter removed this way.

5.1 /10
$1.33
Dwarven Ruins

Dwarven Ruins

Land

Dwarven Ruins enters the battlefield tapped.
: Add .
, Sacrifice Dwarven Ruins: Add .

7.6 /10
--
Ebon Stronghold

Ebon Stronghold

Land

Ebon Stronghold enters the battlefield tapped.
: Add .
, Sacrifice Ebon Stronghold: Add .

6.5 /10
--
Edgewall Inn

Edgewall Inn

Land

Edgewall Inn enters the battlefield tapped.
As Edgewall Inn enters the battlefield, choose a color.
: Add one mana of the chosen color.
, , Sacrifice Edgewall Inn: Return target card that has an Adventure from your graveyard to your hand.

6.9 /10
$0.10
Endless Sands

Endless Sands

Land — Desert

: Add .
, : Exile target creature you control.
, , Sacrifice Endless Sands: Return each creature card exiled with Endless Sands to the battlefield under its owner's control.

8.4 /10
$0.30
Everglades

Everglades

Land

Everglades enters the battlefield tapped.
When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand.
: Add .

6.8 /10
$0.99
Fertile Thicket

Fertile Thicket

Land

Fertile Thicket enters the battlefield tapped.
When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.
: Add .

6.8 /10
$0.03
Forbidding Watchtower

Forbidding Watchtower

Land

Forbidding Watchtower enters the battlefield tapped.
: Add .
: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

6.8 /10
$0.39
Forgotten Cave

Forgotten Cave

Land

Forgotten Cave enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)

9.8 /10
$0.10
Forsaken Crossroads

Forsaken Crossroads

Land

Forsaken Crossroads enters the battlefield tapped.
As Forsaken Crossroads enters the battlefield, choose a color.
When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.
: Add one mana of the chosen color.

10 /10
--
Forsaken Sanctuary

Forsaken Sanctuary

Land

Forsaken Sanctuary enters the battlefield tapped.
: Add or .

8.4 /10
$0.17
Fortified Beachhead

Fortified Beachhead

Land

As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.
: Add or .
, : Soldiers you control get +1/+1 until end of turn.

6.7 /10
$0.20
Fortified Village

Fortified Village

Land

As Fortified Village enters the battlefield, you may reveal a Forest or Plains card from your hand. If you don't, Fortified Village enters the battlefield tapped.
: Add or .

9.9 /10
$0.11
Fountain of Cho

Fountain of Cho

Land

Fountain of Cho enters the battlefield tapped.
: Put a storage counter on Fountain of Cho.
, Remove any number of storage counters from Fountain of Cho: Add for each storage counter removed this way.

3.8 /10
$0.30
Gemstone Mine

Gemstone Mine

Land

Gemstone Mine enters the battlefield with three mining counters on it.
, Remove a mining counter from Gemstone Mine: Add one mana of any color. If there are no mining counters on Gemstone Mine, sacrifice it.

9 /10
$2.21
Geothermal Crevice

Geothermal Crevice

Land

Geothermal Crevice enters the battlefield tapped.
: Add .
, Sacrifice Geothermal Crevice: Add .

3.3 /10
$0.18
Ghitu Encampment

Ghitu Encampment

Land

Ghitu Encampment enters the battlefield tapped.
: Add .
: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

6.1 /10
$0.32
Gnottvold Slumbermound

Gnottvold Slumbermound

Land

Gnottvold Slumbermound enters the battlefield tapped.
: Add .
, , Sacrifice Gnottvold Slumbermound: Destroy target land. Create a 4/4 green Troll Warrior creature token with trample.

5.8 /10
$0.04
Great Hall of Starnheim

Great Hall of Starnheim

Land

Great Hall of Starnheim enters the battlefield tapped.
: Add .
, , Sacrifice Great Hall of Starnheim and a creature you control: Create a 4/4 white Angel Warrior creature token with flying and vigilance. Activate only as a sorcery.

6.3 /10
$0.08
Halimar Depths

Halimar Depths

Land

Halimar Depths enters the battlefield tapped.
When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order.
: Add .

9.7 /10
$0.51
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