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Cards similar to Scars of the Veteran (400)

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Blazing Shoal

Blazing Shoal

Instant — Arcane

You may exile a red card with mana value X from your hand rather than pay this spell's mana cost.
Target creature gets +X/+0 until end of turn.

5.3 /10
$0.95
Blunt the Assault

Blunt the Assault

Instant

You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.

5.9 /10
$0.22
BottleCap Blast

Bottle-Cap Blast

Instant

Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")

5.9 /10
$0.52
Brokers Confluence

Brokers Confluence

Instant

Choose three. You may choose the same mode more than once.
• Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
• Target creature phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
• Counter target activated or triggered ability.

8 /10
$1.82
Cauldron Dance

Cauldron Dance

Instant

Cast this spell only during combat.
Return target creature card from your graveyard to the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.
You may put a creature card from your hand onto the battlefield. That creature gains haste. Its controller sacrifices it at the beginning of the next end step.

7.2 /10
$0.42
Coordinated Charge

Coordinated Charge

Instant

Creatures you control get +2/+1 until end of turn.
Cycling (, Discard this card: Draw a card.)

2.9 /10
$0.02
Defensive Maneuvers

Defensive Maneuvers

Instant

Creatures of the creature type of your choice get +0/+4 until end of turn.

1 /10
$0.07
Disrupting Shoal

Disrupting Shoal

Instant — Arcane

You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.
Counter target spell if its mana value is X.

5.3 /10
$1.03
Eerie Interlude

Eerie Interlude

Instant

Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

9.7 /10
$2.94
Encircling Fissure

Encircling Fissure

Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2— (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

3.7 /10
$0.05
Feat of Resistance

Feat of Resistance

Instant

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)

6.9 /10
$0.04
Getaway Glamer

Getaway Glamer

Instant

Spree (Choose one or more additional costs.)
+ — Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
+ — Destroy target creature if no other creature has greater power.

2.4 /10
$0.10
Harms Way

Harm's Way

Instant

The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to any target instead.

1.2 /10
$0.10
Inspired Charge

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

4.5 /10
$0.01
Intervention Pact

Intervention Pact

Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
At the beginning of your next upkeep, pay . If you don't, you lose the game.

5.2 /10
$7.51
Mindbreak Trap

Mindbreak Trap

Instant — Trap

If an opponent cast three or more spells this turn, you may pay rather than pay this spell's mana cost.
Exile any number of target spells.

9.5 /10
~$19
On the Job

On the Job

Instant

Creatures you control get +2/+1 until end of turn. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.3 /10
$0.03
Pollen Lullaby

Pollen Lullaby

Instant

Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

3.6 /10
$0.25
Pure Intentions

Pure Intentions

Instant — Arcane

Whenever a spell or ability an opponent controls causes you to discard cards this turn, return those cards from your graveyard to your hand.
When a spell or ability an opponent controls causes you to discard Pure Intentions, return Pure Intentions from your graveyard to your hand at the beginning of the next end step.

1.4 /10
$0.24
Rally to Battle

Rally to Battle

Instant

Creatures you control get +1/+3 until end of turn. Untap them.

3.1 /10
$0.05
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