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Cards similar to Scathe Zombies (400)

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Deadbridge Shaman

Deadbridge Shaman

Creature — Elf Shaman (3/1)

When Deadbridge Shaman dies, target opponent discards a card.

3.1 /10
$0.03
Deadeye Tormentor

Deadeye Tormentor

Creature — Human Pirate (2/2)

Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.

2.7 /10
$0.03
Deadhead

Deadhead

Creature — Zombie (3/3)

: Return Deadhead from your graveyard to the battlefield. Activate only if an opponent isn't touching their hand (of cards).

10 /10
$0.20
Deadly Grub

Deadly Grub

Creature — Insect (3/1)

Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When Deadly Grub dies, if it had no time counters on it, create a 6/1 green Insect creature token with shroud. (It can't be the target of spells or abilities.)

3.9 /10
$0.02
Death Baron

Death Baron

Creature — Zombie Wizard (2/2)

Skeletons you control and other Zombies you control get +1/+1 and have deathtouch.

9.5 /10
$2.04
Death Charmer

Death Charmer

Creature — Worm Mercenary (2/2)

Whenever Death Charmer deals combat damage to a creature, that creature's controller loses 2 life unless they pay .

1.2 /10
$0.09
DeathsHead Buzzard

Death's-Head Buzzard

Creature — Bird (2/1)

Flying
When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.

1.7 /10
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DeathPriest of Myrkul

Death-Priest of Myrkul

Creature — Tiefling Cleric (2/2)

Skeletons, Vampires, and Zombies you control get +1/+1.
At the beginning of your end step, if a creature died this turn, you may pay . If you do, create a 1/1 black Skeleton creature token.

6.9 /10
$0.13
Deathbloom Thallid

Deathbloom Thallid

Creature — Fungus (3/2)

When Deathbloom Thallid dies, create a 1/1 green Saproling creature token.

5.9 /10
$0.06
Deathcap Marionette

Deathcap Marionette

Creature — Fungus (1/1)

Deathtouch
When Deathcap Marionette enters the battlefield, you may mill two cards. (You may put the top two cards of your library into your graveyard.)

5.9 /10
$0.02
Deathgaze Cockatrice

Deathgaze Cockatrice

Creature — Cockatrice (2/2)

Flying
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

2.1 /10
$0.04
Deathgazer

Deathgazer

Creature — Lizard (2/2)

Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

0.7 /10
$0.10
Deathknell Berserker

Deathknell Berserker

Creature — Elf Berserker (2/2)

When Deathknell Berserker dies, if its power was 3 or greater, create a 2/2 black Zombie Berserker creature token.

3.2 /10
$0.03
Deathknell Kami

Deathknell Kami

Creature — Spirit (0/1)

Flying
: Deathknell Kami gets +1/+1 until end of turn. Sacrifice it at the beginning of the next end step.
Soulshift 1 (When this creature dies, you may return target Spirit card with mana value 1 or less from your graveyard to your hand.)

1.9 /10
$0.14
Deathmark Prelate

Deathmark Prelate

Creature — Human Cleric (2/3)

, , Sacrifice a Zombie: Destroy target non-Zombie creature. It can't be regenerated. Activate only as a sorcery.

1.9 /10
$0.17
Deathmask Nezumi

Deathmask Nezumi

Creature — Rat Shaman (2/2)

As long as you have seven or more cards in hand, Deathmask Nezumi gets +2/+1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

2.1 /10
$0.15
Deathspore Thallid

Deathspore Thallid

Creature — Zombie Fungus (1/1)

At the beginning of your upkeep, put a spore counter on Deathspore Thallid.
Remove three spore counters from Deathspore Thallid: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: Target creature gets -1/-1 until end of turn.

8 /10
$0.20
Deep Goblin Skulltaker

Deep Goblin Skulltaker

Creature — Goblin Warrior (2/2)

Menace
At the beginning of your end step, if you descended this turn, put a +1/+1 counter on Deep Goblin Skulltaker. (You descended if a permanent card was put into your graveyard from anywhere.)

4 /10
$0.03
DeepCavern Bat

Deep-Cavern Bat

Creature — Bat (1/1)

Flying, lifelink
When Deep-Cavern Bat enters the battlefield, look at target opponent's hand. You may exile a nonland card from it until Deep-Cavern Bat leaves the battlefield.

4.7 /10
$0.40
Deepcavern Imp

Deepcavern Imp

Creature — Imp Rebel (2/2)

Flying, haste
Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

1.6 /10
$0.02
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