Artifact Creature — Gargoyle (3/3)
As long as you control a Dragon, Dragonloft Idol gets +1/+1 and has flying and trample.
Creature — Zombie Jackal Warrior (2/2)
When Dreadhorde Twins enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have trample.
Creature — Dwarf (2/2)
: Destroy target land unless its controller has Dwarven Driller deal 2 damage to them.
Creature — Hellion (4/5)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.
Creature — Goblin Scout (2/2)
: Enslaved Scout gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.)
Creature — Human Warrior (3/2)
When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)
Legendary Creature — Human Knight (5/4)
Haste
Whenever Éomer of the Riddermark attacks, if you control a creature with the greatest power among creatures on the battlefield, create a 1/1 white Human Soldier creature token.
Legendary Creature — Human Knight (4/4)
Haste
Whenever one or more other attacking legendary creatures you control die, untap all creatures you control. After this phase, there is an additional combat phase. This ability triggers only once each turn.
Enchantment — Saga // Enchantment Creature — Goblin Shaman (0/0)
(As this Saga enters and after your draw step, add a lore counter.)
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Reflection of Kiki-Jiki
, : Create a token that's a copy of another target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
Creature — Elemental (3/2)
Haste (This creature can attack and as soon as it comes under your control.)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Creature — Human Soldier (4/3)
Haste
Whenever Fireflux Squad attacks, you may exile another target attacking creature you control. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield tapped and attacking and the rest on the bottom of your library in a random order.
Creature — Phoenix (2/2)
Flying, haste
Flamewake Phoenix attacks each combat if able.
Ferocious — At the beginning of combat on your turn, if you control a creature with power 4 or greater, you may pay . If you do, return Flamewake Phoenix from your graveyard to the battlefield.
Creature — Human Spellshaper (2/2)
, , Discard a card: Target creature gets +1/-1 and gains haste until end of turn.
Creature — Hellion Beast (3/3)
Haste
: Flowstone Hellion gets +1/-1 until end of turn.
Artifact Creature — Equipment Phoenix (2/2)
Flying
Equipped creature has flying.
Whenever Forgeborn Phoenix or equipped creature dies, it perpetually gains "Whenever an equipped creature you control deals combat damage to a player or planeswalker, return this card from your graveyard to the battlefield tapped."
Reconfigure
Creature — Phyrexian Warrior (3/2)
Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion.
Whenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.
Creature — Orc Warrior (5/4)
Haste
All creatures can attack your opponents and planeswalkers your opponents control as though those creatures had haste.
Creature — Phyrexian Beast (4/5)
Furnace Strider enters the battlefield with two oil counters on it.
Remove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn.
Creature — Sheep (2/2)
Gatebreaker Ram gets +1/+1 for each Gate you control.
As long as you control two or more Gates, Gatebreaker Ram has vigilance and trample.
Creature — Human Rogue Werewolf // Creature — Werewolf (3/2)
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.
Vildin-Pack Alpha
Whenever a Werewolf enters the battlefield under your control, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
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