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Cards similar to Scute Mob (400)

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Hanweir Militia Captain  Westvale Cult Leader

Hanweir Militia Captain // Westvale Cult Leader

Creature — Human Soldier // Creature — Human Cleric (2/2)

At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain.

Westvale Cult Leader

Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.

8.2 /10
$0.45
Loot the Key to Everything

Loot, the Key to Everything

Legendary Creature — Beast Noble (1/2)

Ward
At the beginning of your upkeep, exile the top X cards of your library, where X is the number of card types among other nonland permanents you control. You may play those cards this turn.

4 /10
$3.14
Loyal Guardian

Loyal Guardian

Creature — Rhino (4/4)

Trample
Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.

9.3 /10
$0.25
Nessian Hornbeetle

Nessian Hornbeetle

Creature — Insect (2/2)

At the beginning of combat on your turn, if you control another creature with power 4 or greater, put a +1/+1 counter on Nessian Hornbeetle.

5.6 /10
$0.04
Packsong Pup

Packsong Pup

Creature — Wolf (1/1)

At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on Packsong Pup.
When Packsong Pup dies, you gain life equal to its power.

7.4 /10
$0.11
Primal Cocoon

Primal Cocoon

Enchantment — Aura

Enchant creature
At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.
When enchanted creature attacks or blocks, sacrifice Primal Cocoon.

2.7 /10
$0.04
Progenitor Mimic

Progenitor Mimic

Creature — Shapeshifter (0/0)

You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."

9 /10
$1.36
Species Gorger

Species Gorger

Creature — Frog Beast (6/6)

At the beginning of your upkeep, return a creature you control to its owner's hand.

5 /10
$0.04
Territorial Witchstalker

Territorial Witchstalker

Creature — Wolf (2/3)

Defender
At the beginning of combat on your turn, if you control a creature with power 4 or greater, Territorial Witchstalker gets +1/+0 until end of turn and can attack this turn as though it didn't have defender.

2.4 /10
$0.03
Thopter Assembly

Thopter Assembly

Artifact Creature — Thopter (5/5)

Flying
At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.

8.7 /10
$0.36
Warping Wurm

Warping Wurm

Creature — Wurm (1/1)

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
At the beginning of your upkeep, Warping Wurm phases out unless you pay .
Whenever Warping Wurm phases in, put a +1/+1 counter on it.

0.3 /10
$0.64
Zegana Utopian Speaker

Zegana, Utopian Speaker

Legendary Creature — Merfolk Wizard (4/4)

When Zegana, Utopian Speaker enters the battlefield, if you control another creature with a +1/+1 counter on it, draw a card.
: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.

8.4 /10
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Azors Elocutors

Azor's Elocutors

Creature — Human Advisor (3/5)

At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.

7.5 /10
$0.35
Bomb Squad

Bomb Squad

Creature — Dwarf (1/1)

: Put a fuse counter on target creature.
At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.
Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.

4.5 /10
$1.21
Contaminant Grafter

Contaminant Grafter

Creature — Phyrexian Druid (5/5)

Trample, toxic 1
Whenever one or more creatures you control deal combat damage to one or more players, proliferate.
Corrupted — At the beginning of your end step, if an opponent has three or more poison counters, draw a card, then you may put a land card from your hand onto the battlefield.

9.1 /10
$5.35
Daemogoth WoeEater

Daemogoth Woe-Eater

Creature — Demon (7/6)

At the beginning of your upkeep, sacrifice a creature.
When you sacrifice Daemogoth Woe-Eater, each opponent discards a card, you draw a card, and you gain 2 life.

8 /10
$0.21
Damia Sage of Stone

Damia, Sage of Stone

Legendary Creature — Gorgon Wizard (4/4)

Deathtouch
Skip your draw step.
At the beginning of your upkeep, if you have fewer than seven cards in hand, draw cards equal to the difference.

6.6 /10
$4.41
Discerning Financier

Discerning Financier

Creature — Human Noble (2/3)

At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
: Choose another player. That player gains control of target Treasure you control. You draw a card.

7.1 /10
$0.07
Doomgape

Doomgape

Creature — Elemental (10/10)

Trample
At the beginning of your upkeep, sacrifice a creature. You gain life equal to that creature's toughness.

4.6 /10
$0.52
Drumhunter

Drumhunter

Creature — Human Druid Warrior (2/2)

At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.
: Add .

7.8 /10
$0.30
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