Legendary Creature — Angel (3/4)
Flying, vigilance, haste
Whenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
Creature — Spirit Horror (2/4)
Other red creatures you control get +1/+1.
Other white creatures you control get +1/+1.
Whenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.
Whenever you cast a white spell, you gain 3 life.
Creature — Zombie Beast (4/5)
When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.
Creature — Human Soldier (2/4)
When you cycle Bant Sojourners or it dies, you may create a 1/1 white Soldier creature token.
Cycling (, Discard this card: Draw a card.)
Legendary Creature — Angel (4/4)
Flying
Players can't cast spells during combat.
: Target creature attacks this turn if able.
Creature — Human Artificer (3/4)
Creatures you control have ": Add . This mana can't be spent to cast a nonartifact spell."
Whenever you cast an artifact spell with mana value 6 or greater, draw a card.
Legendary Creature — Demon Noble (6/5)
Flying
Prince of Chaos — When Be'lakor, the Dark Master enters the battlefield, you draw X cards and you lose X life, where X is the number of Demons you control.
Lord of Torment — Whenever another Demon enters the battlefield under your control, it deals damage equal to its power to any target.
Legendary Creature — Spirit Soldier (0/5)
Note the mana value of each card as it's put into exile.
Bell Borca, Spectral Sergeant's power is equal to the greatest number noted for it this turn.
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
Creature — Elemental (6/6)
First strike
Belligerent Hatchling enters the battlefield with four -1/-1 counters on it.
Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.
Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.
Creature — Hydra Mutant (4/4)
Trample
Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control.
Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra.
Creature — Human Cleric (2/3)
Attacking creatures you control have double strike.
Creature — Minotaur Soldier (5/3)
Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.
Creature — Elemental Dog (4/3)
, Sacrifice another creature: Blazing Hellhound deals 1 damage to any target.
Creature — Specter (2/2)
Flying, haste
Whenever Blazing Specter deals combat damage to a player, that player discards a card.
Legendary Creature — Imp (4/3)
Flying
Whenever Blim, Comedic Genius deals combat damage to a player, that player gains control of target permanent you control. Then each player loses life and discards cards equal to the number of permanents they control but don't own.
Creature — Vampire Cleric (4/4)
Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Legendary Creature — Dinosaur (5/4)
Partner with Owen Grady, Raptor Trainer (When this creature enters the battlefield, target player may put Owen into their hand from their library, then shuffle.)
For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters the battlefield with a counter of that kind on it.
Creature — Dragon (5/4)
Flying
Whenever another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.
Creature — Nightmare Beast (4/4)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, return target permanent card from your graveyard to your hand.
Legendary Creature — Giant Scout (6/5)
Reach
When Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control."
Whenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
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