Creature — Cephalid Rogue (3/2)
When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
Creature — Phyrexian Drake (4/3)
Flying
When Quicksilver Fisher enters the battlefield, draw a card, then discard a card.
Creature — Serpent (5/5)
River Serpent can't attack unless there are five or more cards in your graveyard.
Cycling (, Discard this card: Draw a card.)
Creature — Drake (2/2)
Flying
When Screeching Drake enters the battlefield, draw a card, then discard a card.
Creature — Phyrexian Sphinx (4/4)
Flying
Whenever you cast a noncreature spell, put an oil counter on Serum Sovereign.
, Remove an oil counter from Serum Sovereign: Draw a card, then scry 2.
Creature — Drake (3/4)
Flying
Cycling (, Discard this card: Draw a card.)
Creature — Spirit (5/6)
Flying
Whenever Sibilant Spirit attacks, defending player may draw a card.
Creature — Spirit (3/3)
Flying
Whenever you cast a Spirit or Arcane spell, you may draw a card.
Creature — Fish (3/3)
Flying
When Sky-Eel School enters the battlefield, draw a card, then discard a card.
Creature — Zombie Drake (2/5)
Flying
When Skywarp Skaab enters the battlefield, you may exile two creature cards from your graveyard. If you do, draw a card.
Creature — Drone (3/2)
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Flying
Creature — Sphinx (6/6)
Flying
: Draw a card, then put a +1/+1 counter on Sphinx of Magosi.
Creature — Human Wizard (2/2)
Flying
Inspired — Whenever Sphinx's Disciple becomes untapped, draw a card.
Creature — Eye Spy (1/3)
Flying
Whenever Spy Eye deals combat damage to a player, you may draw a card from that player's library.
Creature — Whale (3/4)
Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Whenever an artifact enters the battlefield under your control, untap Steelfin Whale.
Creature — Faerie Wizard (3/3)
Flying
Whenever you cast an Adventure spell, draw a card.
Creature — Spirit (0/0)
Flying
Sturmgeist's power and toughness are each equal to the number of cards in your hand.
Whenever Sturmgeist deals combat damage to a player, draw a card.
Legendary Creature — Human Knight (0/4)
Syr Elenora, the Discerning's power is equal to the number of cards in your hand.
When Syr Elenora enters the battlefield, draw a card.
Spells your opponents cast that target Syr Elenora cost more to cast.
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