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Cards similar to Second Guess (400)

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Double Major

Double Major

Instant

Copy target creature spell you control, except it isn't legendary if the spell is legendary. (A copy of a creature spell becomes a token.)

9.4 /10
$1.13
Fate Transfer

Fate Transfer

Instant

Move all counters from target creature onto another target creature.

4 /10
$0.30
Run for Your Life

Run for Your Life

Instant

One or two target creatures each gain haste until end of turn. They can't be blocked this turn except by creatures with haste.
Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

5.5 /10
$0.10
Swerve

Swerve

Instant

Change the target of target spell with a single target.

5.2 /10
$0.35
Abjure

Abjure

Instant

As an additional cost to cast this spell, sacrifice a blue permanent.
Counter target spell.

8.1 /10
$1.05
Absorb Energy

Absorb Energy

Instant

Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs less to cast."

10 /10
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Agony Warp

Agony Warp

Instant

Target creature gets -3/-0 until end of turn.
Target creature gets -0/-3 until end of turn.

3.3 /10
$0.03
Applied Biomancy

Applied Biomancy

Instant

Choose one or both —
• Target creature gets +1/+1 until end of turn.
• Return target creature to its owner's hand.

4 /10
$0.02
Arcane Infusion

Arcane Infusion

Instant

Look at the top four cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

6.1 /10
$0.05
Artistic Refusal

Artistic Refusal

Instant

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Choose one or both —
• Counter target spell.
• Draw two cards, then discard a card.

7.5 /10
$0.03
Assert Authority

Assert Authority

Instant

Affinity for artifacts (This spell costs less to cast for each artifact you control.)
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

5.3 /10
$0.23
Azorius Charm

Azorius Charm

Instant

Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.

8.2 /10
$0.26
Broken Concentration

Broken Concentration

Instant

Counter target spell.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

4.3 /10
$0.04
Circular Logic

Circular Logic

Instant

Counter target spell unless its controller pays for each card in your graveyard.
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

7 /10
$1.01
Contaminated Drink

Contaminated Drink

Instant

Draw X cards, then you get half X rad counters, rounded up.

6 /10
$0.14
Counterlash

Counterlash

Instant

Counter target spell. You may cast a spell that shares a card type with it from your hand without paying its mana cost.

5 /10
$0.25
Dash Hopes

Dash Hopes

Instant

When you cast this spell, any player may pay 5 life. If a player does, counter Dash Hopes.
Counter target spell.

6.1 /10
$0.62
Disappearing Act

Disappearing Act

Instant

As an additional cost to cast this spell, return a permanent you control to its owner's hand.
Counter target spell.

4.7 /10
$0.07
Disorder in the Court

Disorder in the Court

Instant

Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

8.7 /10
$0.12
Dramatic Rescue

Dramatic Rescue

Instant

Return target creature to its owner's hand. You gain 2 life.

3.7 /10
$0.10
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