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Cards similar to Sedraxis Specter (400)

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Water Weird

Water Weird

Creature — Elemental Weird (3/4)

Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
: Water Weird gets +1/-1 until end of turn.

10 /10
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Wharf Infiltrator

Wharf Infiltrator

Creature — Human Horror (1/1)

Skulk (This creature can't be blocked by creatures with greater power.)
Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.
Whenever you discard a creature card, you may pay . If you do, create a 3/2 colorless Eldrazi Horror creature token.

8.5 /10
$0.22
YuanTi FangBlade

Yuan-Ti Fang-Blade

Creature — Snake Rogue (2/2)

Deathtouch
Whenever Yuan-Ti Fang-Blade deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

6.6 /10
$0.04
YuanTi Malison

Yuan-Ti Malison

Creature — Snake Rogue (2/1)

Yuan-Ti Malison can't be blocked as long as it's attacking alone.
Whenever Yuan-Ti Malison deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)

8.1 /10
$0.21
Zephyr Winder

Zephyr Winder

Creature — Elemental (2/1)

Flying
Whenever Zephyr Winder deals combat damage to a player, untap up to one target creature.

2.5 /10
$0.14
Taii Wakeen Perfect Shot

Taii Wakeen, Perfect Shot

Legendary Creature — Human Mercenary (2/3)

Whenever a source you control deals noncombat damage to a creature equal to that creature's toughness, draw a card.
, : If a source you control would deal noncombat damage to a permanent or player this turn, it deals that much damage plus X instead.

4.4 /10
$0.10
Dire Fleet Warmonger

Dire Fleet Warmonger

Creature — Orc Pirate (3/3)

At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

2.8 /10
$0.03
Emberwilde Caliph

Emberwilde Caliph

Creature — Djinn (4/4)

Flying, trample
Emberwilde Caliph attacks each combat if able.
Whenever Emberwilde Caliph deals damage, you lose that much life.

0.5 /10
$0.52
Ghyrson Starn Kelermorph

Ghyrson Starn, Kelermorph

Legendary Creature — Tyranid Human (3/2)

Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Three Autostubs — Whenever another source you control deals exactly 1 damage to a permanent or player, Ghyrson Starn, Kelermorph deals 2 damage to that permanent or player.

8.9 /10
$6.65
Hellhole Flailer

Hellhole Flailer

Creature — Ogre Warrior (3/2)

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
, Sacrifice Hellhole Flailer: Hellhole Flailer deals damage equal to its power to target player or planeswalker.

3.3 /10
$0.07
Indoraptor the Perfect Hybrid

Indoraptor, the Perfect Hybrid

Legendary Creature — Dinosaur Mutant (3/1)

Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.)
Menace
Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature.

6 /10
$4.21
LimDls Paladin

Lim-Dûl's Paladin

Creature — Human Knight (0/3)

Trample
At the beginning of your upkeep, you may discard a card. If you don't, sacrifice Lim-Dûl's Paladin and draw a card.
Whenever Lim-Dûl's Paladin becomes blocked, it gets +6/+3 until end of turn.
Whenever Lim-Dûl's Paladin attacks and isn't blocked, it assigns no combat damage this turn and defending player loses 4 life.

1.2 /10
$0.21
Mayhem Devil

Mayhem Devil

Creature — Devil (3/3)

Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.

9.8 /10
$1.22
Mogis God of Slaughter

Mogis, God of Slaughter

Legendary Enchantment Creature — God (7/5)

Indestructible
As long as your devotion to black and red is less than seven, Mogis isn't a creature.
At the beginning of each opponent's upkeep, Mogis deals 2 damage to that player unless they sacrifice a creature.

8.6 /10
$7.74
Rakdos Ringleader

Rakdos Ringleader

Creature — Skeleton Warrior (3/1)

First strike
Whenever Rakdos Ringleader deals combat damage to a player, that player discards a card at random.
: Regenerate Rakdos Ringleader.

2.4 /10
$0.10
Rakdos Roustabout

Rakdos Roustabout

Creature — Ogre Warrior (3/2)

Whenever Rakdos Roustabout becomes blocked, it deals 1 damage to the player or planeswalker it's attacking.

2.3 /10
$0.05
Rals Staticaster

Ral's Staticaster

Creature — Viashino Wizard (3/3)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever Ral's Staticaster attacks, if you control a Ral planeswalker, Ral's Staticaster gets +1/+0 for each card in your hand until end of turn.

0.5 /10
$0.21
River Song

River Song

Legendary Creature — Human Time Lord Rogue (2/2)

Meet in Reverse — You draw cards from the bottom of your library rather than the top.
Spoilers — Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.

6.2 /10
$0.10
The Beast Deathless Prince

The Beast, Deathless Prince

Legendary Creature — Demon (6/6)

When you cast this spell, gain control of target creature until end of turn. Untap it. It gains menace and haste until end of turn.
The Beast enters the battlefield tapped with six stun counters on it. (If it would become untapped, remove a stun counter from it instead.)
Whenever a creature deals combat damage to its owner, untap The Beast and draw a card.

6 /10
$0.20
The Master Mesmerist

The Master, Mesmerist

Legendary Creature — Time Lord Rogue (3/3)

: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.)
Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card.

5.3 /10
$0.12
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