Creature — Human Soldier (1/2)
Lifelink
Whenever you cycle another card, you may pay . If you do, return Benalish Partisan from your graveyard to the battlefield tapped and it perpetually gets +1/+0.
Cycling
Creature — Shapeshifter (3/3)
: Brightling gains vigilance until end of turn.
: Brightling gains lifelink until end of turn.
: Return Brightling to its owner's hand.
: Brightling gets +1/-1 or -1/+1 until end of turn.
Creature — Human Warlock (2/1)
Discard a card: Cabal Initiate gains lifelink until end of turn.
Threshold — Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.
Legendary Creature — Human Soldier (1/2)
Double strike
Spells cast from among cards you drew this turn cost less to cast.
Spells cast from among cards your opponents drew this turn cost more to cast.
Creature — Spirit Warlock (1/3)
Whenever you cast an enchantment spell, you gain 2 life.
Creature — Spirit (2/3)
Flying
If you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters and a lifelink counter on it.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Artifact Creature — Human Cleric (2/2)
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
Creature — Human Cleric (2/2)
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Creature — Human Soldier (2/2)
Aura spells you cast cost less to cast.
Heroic — Whenever you cast a spell that targets Hero of Iroas, put a +1/+1 counter on Hero of Iroas.
Creature — Human Warrior (2/2)
Whenever you cast a multicolored spell, create a 1/1 white Human creature token.
Creature — Bird (2/3)
Flying
If you would gain life, you gain that much life plus 1 instead.
: Heron of Hope gains lifelink until end of turn.
Creature — Human Warrior (2/1)
Lifelink
Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.
Creature — Wall (0/4)
Flash (You may cast this spell any time you could cast an instant.)
Defender
When Jeskai Barricade enters the battlefield, you may return another target creature you control to its owner's hand.
Creature — Kor Soldier (2/2)
Protection from red
Whenever a player casts a red spell, you may gain 1 life.
Creature — Kor Wizard (0/2)
Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.
Creature — Cat Cleric (2/1)
Lifelink
When Leonin Sanctifier enters the battlefield, choose a creature card in your hand. It perpetually gains lifelink.
Creature — Human Artificer (2/1)
Whenever you cast an artifact spell, you may pay . If you do, create a 1/1 colorless Myr artifact creature token.
Creature — Faerie Wizard (1/1)
Flying
, : Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Creature — Human Soldier (1/1)
Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
Creature — Human Soldier (3/2)
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Ritual Guardian gains lifelink until end of turn.
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