Sorcery
Rage of Purphoros deals 4 damage to target creature. It can't be regenerated this turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Sorcery
Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.
Sorcery
Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.
Sorcery
As an additional cost to cast this spell, discard X cards.
Return X target creature cards from your graveyard to your hand.
Sorcery
Return target creature card from your graveyard to your hand.
Sorcery
Add for each card in target opponent's hand. Until end of turn, you don't lose this mana as steps and phases end. Exile Rousing Refrain with three time counters on it.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Instant
Target creature gets +2/+1 and gains trample until end of turn.
Instant
Target creature gets +1/+0 and gains first strike until end of turn. If it's a Goblin or Orc, it also gains haste until end of turn.
Sorcery
Return target creature card from your graveyard to your hand. The Ring tempts you.
Instant
Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
Sorcery
Target creature gets +3/+3 and gains double strike until end of turn.
Sorcery
Kicker (You may pay an additional as you cast this spell.)
Creatures you control gain first strike until end of turn. If this spell was kicked, they get +1/+1 until end of turn.
Sorcery
Target creature you control gets +2/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Destroy target land. Up to two target creatures can't block this turn.
Sorcery
Each opponent chooses fame or fortune. For each player who chose fame, gain control of a creature that player controls until end of turn. Untap those creatures and they gain haste until end of turn. For each player who chose fortune, you draw a card and create a Treasure token.
Sorcery
Return X target creatures of the creature type of your choice to their owner's hand.
Sorcery
Return target creature to its owner's hand.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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