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Cards similar to Selenia, Dark Angel (400)

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Pangosaur

Pangosaur

Creature — Dinosaur (6/6)

Whenever a player plays a land, return Pangosaur to its owner's hand.

0.7 /10
$0.40
Peerless Ropemaster

Peerless Ropemaster

Creature — Human Rogue (4/4)

When Peerless Ropemaster enters the battlefield, return up to one target tapped creature to its owner's hand.

0.2 /10
$0.07
Pouncing Shoreshark

Pouncing Shoreshark

Creature — Shark Beast (4/3)

Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Flash
Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand.

8.6 /10
$0.05
Psychic Pickpocket

Psychic Pickpocket

Creature — Cephalid Rogue (3/2)

When Psychic Pickpocket enters the battlefield, it connives. When it connives this way, return up to one target nonland permanent to its owner's hand. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)

4.1 /10
$0.03
Pyroclastic Hellion

Pyroclastic Hellion

Creature — Hellion (4/5)

When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent.

2.4 /10
$0.03
Quillmane Baku

Quillmane Baku

Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku.
, , Remove X ki counters from Quillmane Baku: Return target creature with mana value X or less to its owner's hand.

1.3 /10
$0.07
Ravos Soultender

Ravos, Soultender

Legendary Creature — Human Cleric (2/2)

Flying
Other creatures you control get +1/+1.
At the beginning of your upkeep, you may return target creature card from your graveyard to your hand.
Partner (You can have two commanders if both have partner.)

7.9 /10
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Rescuer Sphinx

Rescuer Sphinx

Creature — Sphinx (3/2)

Flying
As Rescuer Sphinx enters the battlefield, you may return a nonland permanent you control to its owner's hand. If you do, Rescuer Sphinx enters the battlefield with a +1/+1 counter on it.

4.1 /10
$0.08
Restoration Gearsmith

Restoration Gearsmith

Creature — Human Artificer (3/3)

When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand.

3.2 /10
$0.03
Riddlemaster Sphinx

Riddlemaster Sphinx

Creature — Sphinx (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)
When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand.

4.5 /10
$0.11
Riftwing Cloudskate

Riftwing Cloudskate

Creature — Illusion (2/2)

Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.
Suspend 3— (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

5.4 /10
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Roaming Ghostlight

Roaming Ghostlight

Creature — Spirit (3/2)

Flying
When Roaming Ghostlight enters the battlefield, return up to one target non-Spirit creature to its owner's hand.

2.2 /10
$0.01
Roaring Primadox

Roaring Primadox

Creature — Beast (4/4)

At the beginning of your upkeep, return a creature you control to its owner's hand.

4.2 /10
$0.06
SageEye Avengers

Sage-Eye Avengers

Creature — Djinn Monk (4/5)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever Sage-Eye Avengers attacks, you may return target creature to its owner's hand if its power is less than Sage-Eye Avengers's power.

4 /10
$0.09
Sakashima the Impostor

Sakashima the Impostor

Legendary Creature — Human Rogue (3/1)

You may have Sakashima the Impostor enter the battlefield as a copy of any creature on the battlefield, except its name is Sakashima the Impostor, it's legendary in addition to its other types, and it has ": Return this creature to its owner's hand at the beginning of the next end step."

9.4 /10
$9.18
Salvage Scuttler

Salvage Scuttler

Creature — Crab (4/4)

Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.

3.1 /10
$0.04
Scoria Wurm

Scoria Wurm

Creature — Wurm (7/7)

At the beginning of your upkeep, flip a coin. If you lose the flip, return Scoria Wurm to its owner's hand.

3.9 /10
$0.46
Scrappy Bruiser

Scrappy Bruiser

Creature — Raccoon Warrior (3/4)

Whenever Scrappy Bruiser attacks, up to one target attacking creature gets +2/+0 and gains trample until end of turn. Return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

2.7 /10
$0.02
Separatist Voidmage

Separatist Voidmage

Creature — Human Wizard (2/2)

When Separatist Voidmage enters the battlefield, you may return target creature to its owner's hand.

2.8 /10
$0.05
Shimmerwing Chimera

Shimmerwing Chimera

Enchantment Creature — Chimera (3/2)

Flying
At the beginning of your upkeep, return up to one other target enchantment you control to its owner's hand.

5 /10
$0.06
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