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Cards similar to Selesnya Sanctuary (400)

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Blooming Marsh

Blooming Marsh

Land

Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.1 /10
$6.25
Botanical Sanctum

Botanical Sanctum

Land

Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.1 /10
$3.45
Cactus Preserve

Cactus Preserve

Land — Desert

Cactus Preserve enters the battlefield tapped.
: Add one mana of any type that a land you control could produce.
: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.

4.7 /10
$0.76
Castle Ardenvale

Castle Ardenvale

Land

Castle Ardenvale enters the battlefield tapped unless you control a Plains.
: Add .
, : Create a 1/1 white Human creature token.

9.8 /10
$0.25
Castle Garenbrig

Castle Garenbrig

Land

Castle Garenbrig enters the battlefield tapped unless you control a Forest.
: Add .
, : Add six . Spend this mana only to cast creature spells or activate abilities of creatures.

9.8 /10
$5.97
Castle Vantress

Castle Vantress

Land

Castle Vantress enters the battlefield tapped unless you control an Island.
: Add .
, : Scry 2.

9.8 /10
$1.23
Cathedral of War

Cathedral of War

Land

Cathedral of War enters the battlefield tapped.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add .

8.4 /10
$1.67
Cave of the Frost Dragon

Cave of the Frost Dragon

Land

If you control two or more other lands, Cave of the Frost Dragon enters the battlefield tapped.
: Add .
: Cave of the Frost Dragon becomes a 3/4 white Dragon creature with flying until end of turn. It's still a land.

8.2 /10
$0.30
Choked Estuary

Choked Estuary

Land

As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.
: Add or .

9.9 /10
$0.14
Cinder Glade

Cinder Glade

Land — Mountain Forest

(: Add or .)
Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

10 /10
$0.22
Clifftop Retreat

Clifftop Retreat

Land

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
: Add or .

9.9 /10
$2.08
Concealed Courtyard

Concealed Courtyard

Land

Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.4 /10
$1.15
Copperline Gorge

Copperline Gorge

Land

Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.3 /10
$3.72
Darkslick Shores

Darkslick Shores

Land

Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands.
: Add or .

9.5 /10
$7.60
Deathcap Glade

Deathcap Glade

Land

Deathcap Glade enters the battlefield tapped unless you control two or more other lands.
: Add or .

9.8 /10
~$14
Deserted Beach

Deserted Beach

Land

Deserted Beach enters the battlefield tapped unless you control two or more other lands.
: Add or .

9.9 /10
$5.37
Dreamroot Cascade

Dreamroot Cascade

Land

Dreamroot Cascade enters the battlefield tapped unless you control two or more other lands.
: Add or .

9.9 /10
$3.84
Drowned Catacomb

Drowned Catacomb

Land

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
: Add or .

9.9 /10
$2.84
Dungeon Descent

Dungeon Descent

Land

Dungeon Descent enters the battlefield tapped.
: Add .
, , Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

7.8 /10
$0.14
Forbidding Watchtower

Forbidding Watchtower

Land

Forbidding Watchtower enters the battlefield tapped.
: Add .
: Forbidding Watchtower becomes a 1/5 white Soldier creature until end of turn. It's still a land.

6.8 /10
$0.39
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