Artifact Creature — Phyrexian Juggernaut (5/5)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Phyrexian Juggernaut attacks each combat if able.
Artifact Creature — Phyrexian Horror (2/4)
( can be paid with either or 2 life.)
When Pith Driller enters the battlefield, put a -1/-1 counter on target creature.
Artifact Creature — Shapeshifter (0/0)
As Primal Clay enters the battlefield, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)
Legendary Artifact Creature — Dragon (4/4)
Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos, Dragon Engine for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add . Activate only once each turn.
Artifact Creature — Cleric (0/0)
Trample
Rampaging Monument enters the battlefield with three +1/+1 counters on it.
Whenever you cast a multicolored spell, put a +1/+1 counter on Rampaging Monument.
Artifact Creature — Scarecrow (5/3)
Rattleblaze Scarecrow has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Rattleblaze Scarecrow has haste as long as you control a red creature.
Artifact Creature — Masticore (5/5)
First strike (This creature deals combat damage before creatures without first strike.)
At the beginning of your upkeep, sacrifice Razormane Masticore unless you discard a card.
At the beginning of your draw step, you may have Razormane Masticore deal 3 damage to target creature.
Enchantment
Whenever a nontoken creature you control dies, you may search your library for a card with the same name as that creature, reveal it, put it into your hand, then shuffle.
Artifact Creature — Golem (4/4)
Ward
As Roaming Throne enters the battlefield, choose a creature type.
Roaming Throne is the chosen type in addition to its other types.
If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.
Artifact Creature — Necron (3/2)
Phalanx Commander — When Royal Warden enters the battlefield, create two tapped 2/2 black Necron Warrior artifact creature tokens.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Artifact Creature — Golem (0/0)
Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Rusting Golem's power and toughness are each equal to the number of fade counters on it.
Artifact Creature — Gargoyle (2/3)
Flying
When Sanctum Gargoyle enters the battlefield, you may return target artifact card from your graveyard to your hand.
Artifact Creature — Scarecrow (1/4)
Whenever Scaretiller becomes tapped, choose one —
• You may put a land card from your hand onto the battlefield tapped.
• Return target land card from your graveyard to the battlefield tapped.
Artifact Creature — Wall (0/4)
Defender (This creature can't attack.)
: Snow Fortress gets +1/+0 until end of turn.
: Snow Fortress gets +0/+1 until end of turn.
: Snow Fortress deals 1 damage to target creature without flying that's attacking you.
Artifact Creature — Soldier (2/4)
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
: Soldevi Simulacrum gets +1/+0 until end of turn.
Artifact Creature — Construct (0/1)
Indestructible
As Stuffy Doll enters the battlefield, choose a player.
Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.
: Stuffy Doll deals 1 damage to itself.
Artifact Creature — Construct (1/1)
Flying
Tetravus enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted."
At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.
Legendary Artifact Creature — Mutant (2/4)
When The Master, Transcendent enters the battlefield, target player gets two rad counters.
: Put target creature card in a graveyard that was milled this turn onto the battlefield under your control. It's a green Mutant with base power and toughness 3/3. (It loses its other colors and creature types.)
Legendary Artifact Creature — Robot (5/5)
When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of (energy counters) equal to the number of nonbasic lands that player controls.
Whenever The Motherlode attacks, you may pay . When you do, destroy target nonbasic land defending player controls, and creatures that player controls without flying can't block this turn.
Artifact Creature — Thopter (0/0)
Flying
Thopter Squadron enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.
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