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Cards similar to Sentry Oak (400)

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Valkyrie Harbinger

Valkyrie Harbinger

Creature — Angel Cleric (4/5)

Flying, lifelink
At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.

9.2 /10
$1.57
Vizier of the True

Vizier of the True

Creature — Human Cleric (3/2)

You may exert Vizier of the True as it attacks. (It won't untap during your next untap step.)
Whenever you exert a creature, tap target creature an opponent controls.

1.5 /10
$0.01
Wakestone Gargoyle

Wakestone Gargoyle

Creature — Gargoyle (3/4)

Defender, flying
: Creatures you control with defender can attack this turn as though they didn't have defender.

4.6 /10
$0.29
Wayfaring Giant

Wayfaring Giant

Creature — Giant (1/3)

Domain — Wayfaring Giant gets +1/+1 for each basic land type among lands you control.

0.5 /10
$0.15
White Dragon

White Dragon

Creature — Dragon (4/4)

Flying
Cold Breath — When White Dragon enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

5.6 /10
$0.20
Windreaver

Windreaver

Creature — Elemental (1/3)

Flying
: Windreaver gains vigilance until end of turn.
: Windreaver gets +0/+1 until end of turn.
: Switch Windreaver's power and toughness until end of turn.
: Return Windreaver to its owner's hand.

1.4 /10
$0.24
Wingmantle Chaplain

Wingmantle Chaplain

Creature — Human Cleric (0/3)

Defender
When Wingmantle Chaplain enters the battlefield, create a 1/1 white Bird creature token with flying for each creature with defender you control.
Whenever another creature with defender enters the battlefield under your control, create a 1/1 white Bird creature token with flying.

7.4 /10
$0.10
Wingmate Roc

Wingmate Roc

Creature — Bird (3/4)

Flying
Raid — When Wingmate Roc enters the battlefield, if you attacked this turn, create a 3/4 white Bird creature token with flying.
Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.

7 /10
$0.33
Woolly Razorback

Woolly Razorback

Creature — Boar Beast (7/7)

Woolly Razorback enters the battlefield with three ice counters on it.
As long as Woolly Razorback has an ice counter on it, prevent all combat damage it would deal and it has defender.
Whenever Woolly Razorback blocks, remove an ice counter from it.

2.6 /10
$0.44
Admonition Angel

Admonition Angel

Creature — Angel (6/6)

Flying
Landfall — Whenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel.
When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

8.1 /10
$1.33
Agrus Kos Eternal Soldier

Agrus Kos, Eternal Soldier

Legendary Creature — Spirit Soldier (3/4)

Vigilance
Whenever Agrus Kos, Eternal Soldier becomes the target of an ability that targets only it, you may pay . If you do, copy that ability for each other creature you control that ability could target. Each copy targets a different one of those creatures. ( can be paid with either or .)

6.1 /10
$0.20
Angel of Flight Alabaster

Angel of Flight Alabaster

Creature — Angel (4/4)

Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.

6.7 /10
--
Angelic Captain

Angelic Captain

Creature — Angel Ally (4/3)

Flying
Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

4.1 /10
$0.12
Angry Mob

Angry Mob

Creature — Human (2/2)

Trample
As long as it's your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. As long as it's not your turn, Angry Mob's power and toughness are each 2.

2.6 /10
--
Archpriest of Iona

Archpriest of Iona

Creature — Human Cleric (0/2)

Archpriest of Iona's power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.

7.4 /10
$0.18
Asari Captain

Asari Captain

Creature — Human Samurai (4/3)

Haste
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.

6.9 /10
$0.04
Atraxi Warden

Atraxi Warden

Creature — Alien Eye (6/6)

Flying
When Atraxi Warden enters the battlefield, exile up to one target tapped creature.
Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

5.1 /10
$0.06
Auriok Salvagers

Auriok Salvagers

Creature — Human Soldier (2/4)

: Return target artifact card with mana value 1 or less from your graveyard to your hand.

7 /10
$0.26
Avacynian Missionaries  Lunarch Inquisitors

Avacynian Missionaries // Lunarch Inquisitors

Creature — Human Cleric // Creature — Human Cleric (3/3)

At the beginning of your end step, if Avacynian Missionaries is equipped, transform it.

Lunarch Inquisitors

When this creature transforms into Lunarch Inquisitors, you may exile another target creature until Lunarch Inquisitors leaves the battlefield.

1.9 /10
$0.04
Basilica Shepherd

Basilica Shepherd

Creature — Phyrexian Angel (3/3)

Flying
When Basilica Shepherd enters the battlefield, create two 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block." (Players dealt combat damage by them also get a poison counter.)

7.1 /10
$0.04
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