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Cards similar to Sentry Oak (400)

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Bennie Bracks Zoologist

Bennie Bracks, Zoologist

Legendary Creature — Elf Druid (3/2)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
At the beginning of each end step, if you created a token this turn, draw a card.

9.4 /10
$4.76
Bishop of Rebirth

Bishop of Rebirth

Creature — Vampire Cleric (3/4)

Vigilance
Whenever Bishop of Rebirth attacks, you may return target creature card with mana value 3 or less from your graveyard to the battlefield.

7.5 /10
$0.47
Blinding Angel

Blinding Angel

Creature — Angel (2/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

6.2 /10
$6.05
Blitzwing Cruel Tormentor  Blitzwing Adaptive Assailant

Blitzwing, Cruel Tormentor // Blitzwing, Adaptive Assailant

Legendary Artifact Creature — Robot // Legendary Artifact — (6/5)

More Than Meets the Eye (You may cast this card converted for .)
At the beginning of your end step, target opponent loses life equal to the life that player lost this turn. If no life is lost this way, convert Blitzwing.

Blitzwing, Adaptive Assailant

Living metal (As long as it's your turn, this Vehicle is also a creature.)
At the beginning of combat on your turn, choose flying or indestructible at random. Blitzwing gains that ability until end of turn.
Whenever Blitzwing deals combat damage to a player, convert it.

7 /10
$4.30
Bronzebeak Moa

Bronzebeak Moa

Creature — Bird (2/2)

Whenever another creature enters the battlefield under your control, Bronzebeak Moa gets +3/+3 until end of turn.

2 /10
$0.04
Calciderm

Calciderm

Creature — Beast (5/5)

Shroud (This creature can't be the target of spells or abilities.)
Vanishing 4 (This creature enters the battlefield with four time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

0.6 /10
$0.04
Carrier Pigeons

Carrier Pigeons

Creature — Bird (1/1)

Flying
When Carrier Pigeons enters the battlefield, draw a card at the beginning of the next turn's upkeep.

1.3 /10
$0.15
Celebr8000

Celebr-8000

Artifact Creature — Clown Robot (3/3)

At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, Celebr-8000 gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn.
• 2 — menace
• 3 — vigilance
• 4 — lifelink
• 5 — flying
• 6 — indestructible

7.1 /10
$0.64
Cloud Crusader

Cloud Crusader

Creature — Human Knight (2/3)

Flying
First strike (This creature deals combat damage before creatures without first strike.)

1.7 /10
$0.09
Combat Calligrapher

Combat Calligrapher

Creature — Bird Cleric (3/3)

Flying
Inklings can't attack you or planeswalkers you control.
Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.

8.4 /10
$1.14
Commander Sofia Daguerre

Commander Sofia Daguerre

Legendary Creature — Human Pilot (1/3)

Flash
Crash Landing — When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

4.3 /10
$0.13
Constable of the Realm

Constable of the Realm

Creature — Giant Soldier (3/3)

Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Whenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.

6.2 /10
$0.03
Crested Sunmare

Crested Sunmare

Creature — Horse (5/5)

Other Horses you control have indestructible.
At the beginning of each end step, if you gained life this turn, create a 5/5 white Horse creature token.

8.8 /10
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Crude Rampart

Crude Rampart

Creature — Wall (4/5)

Defender (This creature can't attack.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

0.4 /10
$0.10
Cunning Breezedancer

Cunning Breezedancer

Creature — Dragon (4/4)

Flying
Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn.

3 /10
$0.12
Custodi Squire

Custodi Squire

Creature — Spirit Cleric (3/3)

Flying
Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

7.1 /10
$0.17
Decorated Griffin

Decorated Griffin

Creature — Griffin (2/3)

Flying
: Prevent the next 1 combat damage that would be dealt to you this turn.

2.2 /10
$0.05
Defenestrated Phantom

Defenestrated Phantom

Creature — Spirit (4/3)

Flying
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)

0.5 /10
$0.02
Disciple of the Sun

Disciple of the Sun

Creature — Human Cleric (3/3)

Lifelink
When Disciple of the Sun enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand.

4.4 /10
$0.02
Dragonscale General

Dragonscale General

Creature — Human Warrior (2/3)

At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

5.3 /10
$0.16
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