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Cards similar to Septic Rats (400)

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Nashi Moon Sages Scion

Nashi, Moon Sage's Scion

Legendary Creature — Rat Ninja (3/2)

Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.

9.4 /10
$2.41
Necrite

Necrite

Creature — Thrull (2/2)

Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated.

1.1 /10
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Oonas Prowler

Oona's Prowler

Creature — Faerie Rogue (3/1)

Flying
Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability.

4.1 /10
$0.42
Orcish Siegemaster

Orcish Siegemaster

Creature — Orc Soldier (0/5)

Trample
Other Orcs and Goblins you control have trample.
Whenever Orcish Siegemaster attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

8.1 /10
$1.15
Order of the Ebon Hand

Order of the Ebon Hand

Creature — Cleric Knight (2/1)

Protection from white
: Order of the Ebon Hand gains first strike until end of turn.
: Order of the Ebon Hand gets +1/+0 until end of turn.

2 /10
$0.26
Phyrexian Prowler

Phyrexian Prowler

Creature — Phyrexian Zombie Mercenary (3/3)

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.

0.7 /10
$0.16
Phyrexian Warhorse

Phyrexian Warhorse

Creature — Phyrexian Horse (3/3)

Kicker (You may pay an additional as you cast this spell.)
When Phyrexian Warhorse enters the battlefield, if it was kicked, create a 1/1 white Soldier creature token.
, Sacrifice another creature: Phyrexian Warhorse gets +2/+1 until end of turn.

2.4 /10
$0.02
Plague Wight

Plague Wight

Creature — Zombie (2/1)

Whenever Plague Wight becomes blocked, each creature blocking it gets -1/-1 until end of turn.

1.3 /10
$0.04
Ravenloft Adventurer

Ravenloft Adventurer

Creature — Human Rogue Assassin (3/4)

When Ravenloft Adventurer enters the battlefield, you take the initiative.
If a creature an opponent controls would die, instead exile it and put a hit counter on it.
Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.

8.5 /10
$0.18
Reckless Ogre

Reckless Ogre

Creature — Ogre (3/2)

Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.

0.3 /10
$0.11
Reckless Pangolin

Reckless Pangolin

Creature — Pangolin (2/2)

Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn.

0.3 /10
$0.14
Restless Bones

Restless Bones

Creature — Skeleton (1/1)

, : Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
: Regenerate Restless Bones.

3.1 /10
$0.13
Ria Ivor Bane of Bladehold

Ria Ivor, Bane of Bladehold

Legendary Creature — Phyrexian Knight (3/4)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."

7.7 /10
$0.18
Rogue Kavu

Rogue Kavu

Creature — Kavu (1/1)

Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.

0.6 /10
$0.09
Rot Farm Mortipede

Rot Farm Mortipede

Creature — Insect (3/4)

Whenever one or more creature cards leave your graveyard, Rot Farm Mortipede gets +1/+0 and gains menace and lifelink until end of turn.

2 /10
$0.02
Rubblebelt Rioters

Rubblebelt Rioters

Creature — Human Berserker (0/4)

Haste
Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

5.2 /10
$0.06
Shadow Rider

Shadow Rider

Creature — Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

0.4 /10
$0.18
Shakedown Heavy

Shakedown Heavy

Creature — Ogre Warrior (6/4)

Menace
Whenever Shakedown Heavy attacks, defending player may have you draw a card. If they do, untap Shakedown Heavy and remove it from combat.

8 /10
$0.27
Shore Snapper

Shore Snapper

Creature — Beast (2/2)

: Shore Snapper gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.)

0.1 /10
$0.01
Skulking Knight

Skulking Knight

Creature — Zombie Knight (3/3)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
When Skulking Knight becomes the target of a spell or ability, sacrifice it.

0.5 /10
$0.09
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