Battle — Siege // Creature — Zombie Elemental (0/0)
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Azgol enters the battlefield, target player sacrifices a creature or planeswalker and loses 1 life.
Ashen Reaper
Menace
At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn.
Legendary Creature — Demon Berserker (4/3)
When Kardur, Doomscourge enters the battlefield, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Legendary Creature — Elder Giant (6/6)
When Kroxa enters the battlefield, sacrifice it unless it escaped.
Whenever Kroxa enters the battlefield or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Creature — Human Warlock (3/1)
Deathtouch
Whenever Misfortune Teller enters the battlefield or deals combat damage to a player, exile target card from a graveyard. If it was a creature card, create a 2/2 black Rogue creature token. If it was a land card, create a Treasure token. Otherwise, you gain 3 life.
Creature — Elf Warrior (1/3)
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Creature — Volver (2/2)
Kicker and/or (You may pay an additional and/or as you cast this spell.)
If Necravolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with trample.
If Necravolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Whenever Necravolver deals damage, you gain that much life."
Artifact Creature — Necron Wizard (1/1)
Flying
Harbinger of Despair — Whenever Psychomancer or another nontoken artifact you control is put into a graveyard from the battlefield or is put into exile from the battlefield, target opponent loses 1 life and you gain 1 life.
Creature — Halfling Citizen (2/2)
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Food token.
Whenever you sacrifice a Food, put a +1/+1 counter on Rapacious Guest.
When Rapacious Guest leaves the battlefield, target opponent loses life equal to its power.
Creature — Rat (1/1)
: Exile the top card of target player's library. If it's a land card, you gain 1 life.
Landfall — Whenever a land enters the battlefield under your control, you may untap Scrib Nibblers.
Creature — Elf Shaman (3/2)
When Shaman of the Pack enters the battlefield, target opponent loses life equal to the number of Elves you control.
Creature — Rhino (4/5)
Trample
When Siege Rhino enters the battlefield, each opponent loses 3 life and you gain 3 life.
Creature — Ogre Mutant (3/2)
When Singe-Mind Ogre enters the battlefield, target player reveals a card at random from their hand, then loses life equal to that card's mana value.
Creature — Spirit (2/2)
Whenever Urborg Scavengers enters the battlefield or attacks, exile target card from a graveyard. Put a +1/+1 counter on Urborg Scavengers.
Urborg Scavengers has flying as long as a card exiled with it has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
Creature — Human Rogue // Enchantment — Aura (2/1)
Vengeful Strangler can't block.
When Vengeful Strangler dies, return it to the battlefield transformed under your control attached to target creature or planeswalker an opponent controls.
Strangling Grasp
Enchant creature or planeswalker an opponent controls
At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent, then that player loses 1 life.
Creature — Nightmare (2/2)
Whenever an enchantment you control is put into a graveyard from the battlefield, each opponent loses 1 life.
Creature — Zombie Soldier (3/2)
Wight enters the battlefield tapped.
Life Drain — Whenever a creature dealt damage by Wight this turn dies, create a tapped 2/2 black Zombie creature token and exile that card.
Legendary Creature — Squirrel (3/3)
Whenever you cast a spell with a squirrel in its art, you get (an acorn counter).
Whenever a Squirrel you control enters the battlefield or dies, you get .
, Pay X : Target creature gets -X/-X until end of turn.
, Pay X : Target creature gets +X/+X until end of turn.
Enchantment Creature — Zombie (2/2)
Constellation — Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile target player's graveyard.
Creature — Orc Shaman (2/2)
Whenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Creature — Zombie Crocodile Demon (5/5)
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.
Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.
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