Legendary Creature — Moonfolk Wizard (2/4)
Flying
, Return a land you control to its owner's hand: Create a 1/1 blue Illusion creature token with flying.
Legendary Creature — Bird Soldier (3/3)
Flying
Whenever Meneldor, Swift Savior deals combat damage to a player, exile up to one target creature you own, then return it to the battlefield under your control.
Creature — Bird (2/2)
Flying
Whenever Mercurial Kite deals combat damage to a creature, tap that creature. That creature doesn't untap during its controller's next untap step.
Creature — Merfolk Wizard (4/4)
Flying
Whenever you cast a kicked spell, scry 2.
Creature — Merfolk Scout (2/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Tap target creature without flying.
Creature — Merfolk Scout (2/3)
Flying
Whenever Merfolk Skyscout attacks or blocks, untap target permanent.
Creature — Merfolk Wizard (2/3)
: Target creature gains flying until end of turn.
Whenever you cast a blue spell, you may untap Merrow Levitator.
Creature — Merfolk Soldier (3/3)
, : Merrow Wavebreakers gains flying until end of turn. ( is the untap symbol.)
Creature — Bird (2/1)
Flying
Council's dilemma — When Messenger Jays enters the battlefield, starting with you, each player votes for feather or quill. Put a +1/+1 counter on Messenger Jays for each feather vote and draw a card for each quill vote. For each card drawn this way, discard a card.
Creature — Metathran (2/2)
Flying
: You may put a creature card with mana value X from your hand onto the battlefield. If you do, return Metathran Aerostat to its owner's hand.
Creature — Drake (2/5)
Flying
When Mindeye Drake dies, target player mills five cards.
Creature — Dragon (4/4)
Flying
Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards.
Creature — Illusion (2/3)
Flying
When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand.
Creature — Spirit (5/1)
Flying
: Mirror-Mad Phantasm's owner shuffles it into their library. If that player does, they reveal cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. The player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Creature — Merfolk Wizard (3/3)
Flying
Other Merfolk you control get +1/+0 and have flying.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature — Dragon (4/4)
: Mist Dragon gains flying. (This effect lasts indefinitely.)
: Mist Dragon loses flying. (This effect lasts indefinitely.)
: Mist Dragon phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)
Creature — Bird (2/2)
Flying
When Mist Raven enters the battlefield, return target creature to its owner's hand.
Creature — Faerie Wizard (4/4)
Flash
Flying
Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)
When a Faerie is championed with Mistbind Clique, tap all lands target player controls.
Creature — Human Monk (3/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, target creature gains flying until end of turn.
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