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Cards similar to Settle the Wreckage (400)

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Harrow

Harrow

Instant

As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

9.9 /10
$0.67
Harsh Justice

Harsh Justice

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
This turn, whenever an attacking creature deals combat damage to you, it deals that much damage to its controller.

2.7 /10
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Hold the Line

Hold the Line

Instant

Blocking creatures get +7/+7 until end of turn.

4.5 /10
$0.30
Holy Light

Holy Light

Instant

Nonwhite creatures get -1/-1 until end of turn.

0.9 /10
$0.38
Honors Reward

Honor's Reward

Instant

You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

2 /10
$0.03
Humble the Brute

Humble the Brute

Instant

Destroy target creature with power 4 or greater.
Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")

2.4 /10
$0.05
Insidious Dreams

Insidious Dreams

Instant

As an additional cost to cast this spell, discard X cards.
Search your library for X cards, then shuffle and put those cards on top in any order.

6.6 /10
$7.57
Inspired Charge

Inspired Charge

Instant

Creatures you control get +2/+1 until end of turn.

4.5 /10
$0.01
Inspirit

Inspirit

Instant

Untap target creature. It gets +2/+4 until end of turn.

0.8 /10
$0.22
Invoke the Divine

Invoke the Divine

Instant

Destroy target artifact or enchantment. You gain 4 life.

8.1 /10
$0.03
Jabaris Influence

Jabari's Influence

Instant

Cast this spell only after combat.
Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.

1.9 /10
$1.17
Join the Ranks

Join the Ranks

Instant

Create two 1/1 white Soldier Ally creature tokens.

3.8 /10
$0.13
Make a Stand

Make a Stand

Instant

Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

9.1 /10
$0.13
Make Your Move

Make Your Move

Instant

Destroy target artifact, enchantment, or creature with power 4 or greater.

3.9 /10
$0.03
Mangaras Blessing

Mangara's Blessing

Instant

You gain 5 life.
When a spell or ability an opponent controls causes you to discard Mangara's Blessing, you gain 2 life, and you return Mangara's Blessing from your graveyard to your hand at the beginning of the next end step.

0.3 /10
$0.21
Metal Fatigue

Metal Fatigue

Instant

Tap all artifacts.

0.3 /10
$0.08
Moment of Valor

Moment of Valor

Instant

Choose one —
• Untap target creature. It gets +1/+0 and gains indestructible until end of turn.
• Destroy target creature with power 4 or greater.

4.6 /10
$0.02
Narrow Escape

Narrow Escape

Instant

Return target permanent you control to its owner's hand. You gain 4 life.

1.5 /10
$0.07
Nurgles Conscription

Nurgle's Conscription

Instant

Put target creature card from an opponent's graveyard onto the battlefield tapped under your control, then exile that player's graveyard.

6.9 /10
$0.17
Obscura Confluence

Obscura Confluence

Instant

Choose three. You may choose the same mode more than once.
• Until end of turn, target creature loses all abilities and has base power and toughness 1/1.
• Target creature connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
• Target player returns a creature card from their graveyard to their hand.

6.5 /10
$0.18
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