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Cards similar to Sewer Nemesis (400)

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Callous Bloodmage

Callous Bloodmage

Creature — Vampire Warlock (2/1)

When Callous Bloodmage enters the battlefield, choose one —
• Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
• You draw a card and you lose 1 life.
• Exile target player's graveyard.

8.5 /10
$0.59
Cantivore

Cantivore

Creature — Lhurgoyf (0/0)

Vigilance
Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.

1.1 /10
$0.33
Chupacabra Echo

Chupacabra Echo

Creature — Beast Horror Spirit (3/2)

Fathomless descent — When Chupacabra Echo enters the battlefield, target creature an opponent controls gets -X/-X until end of turn, where X is the number of permanent cards in your graveyard.

5.7 /10
$0.04
Desolation Angel

Desolation Angel

Creature — Angel (5/4)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Desolation Angel enters the battlefield, destroy all lands you control. If it was kicked, destroy all lands instead.

3.1 /10
$1.17
Disciple of Bolas

Disciple of Bolas

Creature — Human Wizard (2/1)

When Disciple of Bolas enters the battlefield, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.

9.6 /10
$0.45
Doubtless One

Doubtless One

Creature — Cleric Avatar (0/0)

Doubtless One's power and toughness are each equal to the number of Clerics on the battlefield.
Whenever Doubtless One deals damage, you gain that much life.

3.7 /10
$0.21
Drakestown Forgotten

Drakestown Forgotten

Creature — Zombie (0/0)

Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.
, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.

3.6 /10
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Embalmed Brawler

Embalmed Brawler

Creature — Zombie (2/2)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.

0.6 /10
$0.12
Fluros of Myras Marvels

Fluros of Myra's Marvels

Legendary Creature — Merfolk Performer (3/4)

As Fluros of Myra's Marvels enters the battlefield, choose a number greater than 0.
Whenever you cast a spell with power, toughness, or loyalty equal to the chosen number, target artifact or creature becomes an artifact creature with base power and toughness X/X until end of turn, where X is the chosen number.
Partner

0 /10
$0.11
GeistHonored Monk

Geist-Honored Monk

Creature — Human Monk (0/0)

Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying.

8.2 /10
$0.32
Ghastly Remains

Ghastly Remains

Creature — Zombie (0/0)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)
At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay . If you do, return Ghastly Remains to your hand.

1.2 /10
$0.23
Graven Archfiend

Graven Archfiend

Artifact Creature — Gargoyle Demon (4/5)

As an additional cost to cast this spell, you may sacrifice a non-Demon creature.
Flying
When Graven Archfiend enters the battlefield, if its additional cost was paid, conjure a card named Demonic Pact onto the battlefield.

10 /10
--
Gutmorn Pactbound Servant

Gutmorn, Pactbound Servant

Legendary Creature — Demon (1/3)

Flying, deathtouch
When Gutmorn, Pactbound Servant enters the battlefield, each player discards a nonland card.
Whenever a player discards a card during your turn, they choose another player. That player conjures a duplicate of that card into their hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."

10 /10
--
Heartstabber Mosquito

Heartstabber Mosquito

Creature — Insect (2/2)

Kicker (You may pay an additional as you cast this spell.)
Flying
When Heartstabber Mosquito enters the battlefield, if it was kicked, destroy target creature.

2.7 /10
$0.06
High Fae Negotiator

High Fae Negotiator

Creature — Faerie Warlock (3/5)

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Flying
When High Fae Negotiator enters the battlefield, if it was bargained, each opponent loses 3 life and you gain 3 life.

4.1 /10
$0.03
Invasion of Amonkhet  Lazotep Convert

Invasion of Amonkhet // Lazotep Convert

Battle — Siege // Creature — Zombie (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Amonkhet enters the battlefield, each player mills three cards, then each opponent discards a card and you draw a card. (To mill three cards, a player puts the top three cards of their library into their graveyard.)

Lazotep Convert

You may have Lazotep Convert enter the battlefield as a copy of any creature card in a graveyard, except it's a 4/4 black Zombie in addition to its other colors and types.

7.9 /10
$0.11
Invasion of Lorwyn  Winnowing Forces

Invasion of Lorwyn // Winnowing Forces

Battle — Siege // Creature — Elf Warrior (0/0)

(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When Invasion of Lorwyn enters the battlefield, destroy target non-Elf creature an opponent controls with power X or less, where X is the number of lands you control.

Winnowing Forces

Winnowing Forces's power and toughness are each equal to the number of lands you control.

4.7 /10
$0.04
Josu Vess Lich Knight

Josu Vess, Lich Knight

Legendary Creature — Zombie Knight (4/5)

Kicker (You may pay an additional as you cast this spell.)
Menace
When Josu Vess, Lich Knight enters the battlefield, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.

8.3 /10
$0.09
KemuriOnna

Kemuri-Onna

Creature — Spirit (3/3)

When Kemuri-Onna enters the battlefield, target player discards a card.
Whenever you cast a Spirit or Arcane spell, you may return Kemuri-Onna to its owner's hand.

2.6 /10
$0.14
Kiyomaro First to Stand

Kiyomaro, First to Stand

Legendary Creature — Spirit (0/0)

Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.
As long as you have four or more cards in hand, Kiyomaro has vigilance.
Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.

3.3 /10
$0.42
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