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Cards similar to Sewers of Estark (400)

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Blind Fury

Blind Fury

Instant

All creatures lose trample until end of turn. If a creature would deal combat damage to a creature this turn, it deals double that damage to that creature instead.

1.7 /10
$0.21
Brittle Blast

Brittle Blast

Instant

Creatures and planeswalkers your opponents control perpetually gain "If this permanent would die, exile it instead." Brittle Blast deals 5 damage to target creature or planeswalker.

10 /10
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Brutal Expulsion

Brutal Expulsion

Instant

Devoid (This card has no color.)
Choose one or both —
• Return target spell or creature to its owner's hand.
• Brutal Expulsion deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

4.1 /10
$0.13
Call In a Professional

Call In a Professional

Instant

Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)

5.6 /10
$0.04
Carbonize

Carbonize

Instant

Carbonize deals 3 damage to any target. If it's a creature, it can't be regenerated this turn, and if it would die this turn, exile it instead.

2.2 /10
$0.05
Chameleon Blur

Chameleon Blur

Instant

Prevent all damage that creatures would deal to players this turn.

1.6 /10
$0.05
Contractual Safeguard

Contractual Safeguard

Instant

Addendum — If you cast this spell during your main phase, put a shield counter on a creature you control. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Choose a kind of counter on a creature you control. Put a counter of that kind on each other creature you control.

7.6 /10
$0.50
Curious Herd

Curious Herd

Instant

Choose target opponent. You create X 3/3 green Beast creature tokens, where X is the number of artifacts that player controls.

7.1 /10
$0.20
Dazzling Beauty

Dazzling Beauty

Instant

Cast this spell only during the declare blockers step.
Target unblocked attacking creature becomes blocked. (This spell works on creatures that can't be blocked.)
Draw a card at the beginning of the next turn's upkeep.

0.9 /10
$0.12
Dihadas Ploy

Dihada's Ploy

Instant

Draw two cards, then discard a card. You gain life equal to the number of cards you've discarded this turn.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

6.9 /10
$0.03
Dragons Presence

Dragon's Presence

Instant

Dragon's Presence deals 5 damage to target attacking or blocking creature.

1.5 /10
$0.08
Ebony Charm

Ebony Charm

Instant

Choose one —
• Target opponent loses 1 life and you gain 1 life.
• Exile up to three target cards from a single graveyard.
• Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

4.7 /10
$0.22
Endure

Endure

Instant

Prevent all damage that would be dealt to you and permanents you control this turn.

1.3 /10
$0.17
Enduring Victory

Enduring Victory

Instant

Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

1.4 /10
$0.06
Fatal Blow

Fatal Blow

Instant

Destroy target creature that was dealt damage this turn. It can't be regenerated.

2.6 /10
$0.19
Flames of the Blood Hand

Flames of the Blood Hand

Instant

Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn, that player gains no life instead.

3 /10
$0.25
Flash Foliage

Flash Foliage

Instant

Cast this spell only during combat after blockers are declared.
Create a 1/1 green Saproling creature token that's blocking target creature attacking you.
Draw a card.

3.8 /10
$0.19
Funeral Charm

Funeral Charm

Instant

Choose one —
• Target player discards a card.
• Target creature gets +2/-1 until end of turn.
• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)

5.2 /10
$0.60
Illusionists Gambit

Illusionist's Gambit

Instant

Cast this spell only during the declare blockers step on an opponent's turn.
Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or planeswalkers you control that combat.

8.1 /10
$1.01
Join Shields

Join Shields

Instant

Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)

5.8 /10
$0.08
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