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Cards similar to Shadow Glider (400)

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Guardian of the Great Door

Guardian of the Great Door

Creature — Angel (4/4)

As an additional cost to cast this spell, tap four untapped artifacts, creatures, and/or lands you control.
Flying

2.2 /10
$0.01
Guardian Seraph

Guardian Seraph

Creature — Angel (3/4)

Flying
If a source an opponent controls would deal damage to you, prevent 1 of that damage.

4.4 /10
$0.62
Gust Walker

Gust Walker

Creature — Human Wizard (2/2)

You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)

1.5 /10
$0.02
Gustcloak Harrier

Gustcloak Harrier

Creature — Bird Soldier (2/2)

Flying
Whenever Gustcloak Harrier becomes blocked, you may untap it and remove it from combat.

1.6 /10
$0.05
Gustcloak Skirmisher

Gustcloak Skirmisher

Creature — Bird Soldier (2/3)

Flying
Whenever Gustcloak Skirmisher becomes blocked, you may untap it and remove it from combat.

1.2 /10
$0.03
Gustrider Exuberant

Gustrider Exuberant

Creature — Human Wizard (1/2)

Flying
Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn.

0.8 /10
$0.10
Hallowed Spiritkeeper

Hallowed Spiritkeeper

Creature — Avatar (3/2)

Vigilance
When Hallowed Spiritkeeper dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.

8.3 /10
$0.59
Hanged Executioner

Hanged Executioner

Creature — Spirit (1/1)

Flying
When Hanged Executioner enters the battlefield, create a 1/1 white Spirit creature token with flying.
, Exile Hanged Executioner: Exile target creature.

8 /10
$0.17
Harper Recruiter

Harper Recruiter

Creature — Human Warrior (3/1)

Flying
Whenever Harper Recruiter attacks, look at the top four cards of your library. You may reveal a Cleric card, a Rogue card, a Warrior card, and/or a Wizard card from among them and put those cards into your hand. Put the rest on the bottom of your library in a random order.

7.7 /10
$0.06
Haunted Angel

Haunted Angel

Creature — Angel (3/3)

Flying
When Haunted Angel dies, exile Haunted Angel and each other player creates a 3/3 black Angel creature token with flying.

1.9 /10
$0.24
Healers Flock

Healer's Flock

Creature — Bird (3/3)

Flying, lifelink

4.9 /10
$0.03
Heavenly Qilin

Heavenly Qilin

Creature — Kirin (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Heavenly Qilin attacks, another target creature you control gains flying until end of turn.

1 /10
$0.11
Helica Glider

Helica Glider

Creature — Nightmare Squirrel (2/2)

Helica Glider enters the battlefield with your choice of a flying counter or a first strike counter on it.

2.4 /10
$0.04
Helionaut

Helionaut

Creature — Human Soldier (1/2)

Flying
, : Add one mana of any color.

0.4 /10
$0.09
Herald of Serra

Herald of Serra

Creature — Angel (3/4)

Flying, vigilance
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

0.3 /10
$3.15
Hero of Bretagard

Hero of Bretagard

Creature — Human Warrior (1/1)

Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, put that many +1/+1 counters on Hero of Bretagard.
As long as Hero of Bretagard has five or more counters on it, it has flying and is an Angel in addition to its other types.
As long as Hero of Bretagard has ten or more counters on it, it has indestructible and is a God in addition to its other types.

6.9 /10
$0.15
Hero of the Winds

Hero of the Winds

Creature — Human Soldier (1/4)

Flying
Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn.

1.2 /10
$0.02
Heron of Hope

Heron of Hope

Creature — Bird (2/3)

Flying
If you would gain life, you gain that much life plus 1 instead.
: Heron of Hope gains lifelink until end of turn.

4.9 /10
$0.02
High Sentinels of Arashin

High Sentinels of Arashin

Creature — Bird Soldier (3/4)

Flying
High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.
: Put a +1/+1 counter on target creature.

5.7 /10
$0.07
Hollowhenge Spirit

Hollowhenge Spirit

Creature — Spirit (2/2)

Flash (You may cast this spell any time you could cast an instant.)
Flying
When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

2.1 /10
$0.07
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