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Cards similar to Shaleskin Plower (400)

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Dinotomaton

Dinotomaton

Artifact Creature — Dinosaur Gnome (4/3)

Menace (This creature can't be blocked except by two or more creatures.)
When Dinotomaton enters the battlefield, target creature you control gains menace until end of turn.

4.2 /10
$0.02
Dominating Vampire

Dominating Vampire

Creature — Vampire (3/3)

When Dominating Vampire enters the battlefield, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.

6.9 /10
$0.17
Dong Zhou the Tyrant

Dong Zhou, the Tyrant

Legendary Creature — Human Soldier (3/3)

When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.

2.7 /10
~$158
Donna Noble

Donna Noble

Legendary Creature — Human (2/4)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent.
Doctor's companion (You can have two commanders if the other is the Doctor.)

5.8 /10
$0.84
Dualcaster Mage

Dualcaster Mage

Creature — Human Wizard (2/2)

Flash
When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

9.8 /10
$0.76
Ember Swallower

Ember Swallower

Creature — Elemental (4/5)

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
When Ember Swallower becomes monstrous, each player sacrifices three lands.

3.3 /10
$0.13
Embermage Goblin

Embermage Goblin

Creature — Goblin Wizard (1/1)

When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, put it into your hand, then shuffle.
: Embermage Goblin deals 1 damage to any target.

1.5 /10
$0.18
Embodiment of Fury

Embodiment of Fury

Creature — Elemental (4/3)

Trample
Land creatures you control have trample.
Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

5.1 /10
$0.08
Enthralling Victor

Enthralling Victor

Creature — Human Warrior (3/2)

When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and this turn.)

3.9 /10
$0.18
Essence of Antiquity

Essence of Antiquity

Artifact Creature — Golem (1/10)

Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them.

4 /10
$0.03
Faerie Snoop

Faerie Snoop

Creature — Faerie Detective (1/4)

Flying
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
When Faerie Snoop is turned face up, look at the top two cards of your library. Put one into your hand and the other into your graveyard.

2.2 /10
$0.02
Fearless Skald

Fearless Skald

Creature — Dwarf Berserker (3/2)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Double strike

3.9 /10
$0.03
Feisty Stegosaurus

Feisty Stegosaurus

Host Creature — Dinosaur (2/1)

When this creature enters the battlefield, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls.

10 /10
$0.09
Fervent Cathar

Fervent Cathar

Creature — Human Knight (2/1)

Haste
When Fervent Cathar enters the battlefield, target creature can't block this turn.

1.2 /10
$0.04
Fire Imp

Fire Imp

Creature — Imp (2/1)

When Fire Imp enters the battlefield, it deals 2 damage to target creature.

0.7 /10
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Firefist Adept

Firefist Adept

Creature — Human Wizard (3/3)

When Firefist Adept enters the battlefield, it deals X damage to target creature an opponent controls, where X is the number of Wizards you control.

2.4 /10
$0.02
Flamerush Rider

Flamerush Rider

Creature — Human Warrior (3/3)

Whenever Flamerush Rider attacks, create a token that's a copy of another target attacking creature and that's tapped and attacking. Exile the token at end of combat.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

8.7 /10
$0.13
Flametongue Kavu

Flametongue Kavu

Creature — Kavu (4/2)

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

6.3 /10
$0.05
Forgehammer Centurion

Forgehammer Centurion

Creature — Phyrexian Warrior (3/2)

Whenever another creature or artifact you control is put into a graveyard from the battlefield, put an oil counter on Forgehammer Centurion.
Whenever Forgehammer Centurion attacks, you may remove two oil counters from it. When you do, target creature can't block this turn.

3.5 /10
$0.02
Fortune Thief

Fortune Thief

Creature — Human Rogue (0/1)

Damage that would reduce your life total to less than 1 reduces it to 1 instead.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

6.1 /10
$0.39
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