Creature — Kor Warrior Knight (2/2)
: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.
Creature — Kor Soldier (3/3)
Trample
: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead.
Creature — Kor Nomad Soldier (1/1)
: The next 1 damage that would be dealt to Nomads en-Kor this turn is dealt to target creature you control instead.
Creature — Kor Rebel Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
: The next 1 damage that would be dealt to Outrider en-Kor this turn is dealt to target creature you control instead.
Creature — Kor Spirit (2/2)
Flying
: The next 1 damage that would be dealt to Spirit en-Kor this turn is dealt to target creature you control instead.
Creature — Human Cleric (1/3)
: The next time a source of your choice would deal damage to you this turn, that damage is dealt to Beacon of Destiny instead.
Creature — Human Spellshaper (1/1)
, , Discard a card: The next time a source of your choice would deal damage to target creature this turn, prevent that damage.
Legendary Creature — Fox Samurai (1/4)
Defender (This creature can't attack.)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead.
: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.
Creature — Human Cleric (1/1)
Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature this turn.
Creature — Human Cleric (1/1)
Domain — : Prevent the next X damage that would be dealt to target creature this turn, where X is the number of basic land types among lands you control.
Creature — Cat Cleric (1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
: Prevent the next 2 damage that would be dealt to target artifact creature this turn.
Creature — Human Cleric (1/1)
: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.
Enchantment — Aura
Enchant creature
Enchanted creature has ": The next time a source of your choice would deal damage to target creature this turn, prevent that damage."
Creature — Sliver (2/2)
All Slivers have ", Sacrifice this permanent: This permanent deals 1 damage to any target."
All Slivers have ", Sacrifice this permanent: Prevent the next 1 damage that would be dealt to target player, planeswalker, or Sliver creature this turn."
Creature — Human Cleric (1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Human Cleric (1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Human Soldier (1/5)
: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle's Attendants instead.
Creature — Human Cleric (1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
Creature — Fox Cleric (1/1)
, : Prevent the next 2 damage that would be dealt to any target this turn.
Creature — Human Wizard (2/2)
: Prevent all damage that would be dealt to Stonewise Fortifier by target creature this turn.
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