Legendary Creature — Human Soldier (3/3)
When Dong Zhou, the Tyrant enters the battlefield, target creature an opponent controls deals damage equal to its power to that player.
Legendary Creature — Human (2/4)
Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)
Whenever Donna or a creature it's paired with is dealt damage, Donna deals that much damage to target opponent.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Creature — Dragon Egg (0/2)
Defender
When Dragon Egg dies, create a 2/2 red Dragon creature token with flying and ": This creature gets +1/+0 until end of turn."
Creature — Dragon (2/3)
Flying
: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.
Creature — Human Monk (3/3)
Double strike
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Creature — Dragon Shaman (2/4)
: Dragonborn Immolator gets +1/+0 until end of turn.
Gift of Tiamat — When Dragonborn Immolator dies, note its power. You get a boon with "When you cast your next creature spell, it perpetually gets +X/+0, where X is the noted number."
Creature — Human Knight (2/2)
First strike
: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.
Creature — Human Barbarian Shaman (2/2)
Dragon spells you cast cost less to cast.
Creature — Zombie Jackal Warrior (2/2)
When Dreadhorde Twins enters the battlefield, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Zombie tokens you control have trample.
Enchantment Creature — Manticore (4/2)
Whenever you cast your first spell during each opponent's turn, Dreamstalker Manticore deals 1 damage to any target.
Creature — Dinosaur (2/3)
Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.
Creature — Human Wizard (2/2)
Flash
When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.
Legendary Creature — Human Citizen (4/3)
Hunters for Hire — Whenever a creature you control deals combat damage to a player, put a quest counter on it.
, Remove a quest counter from a permanent you control: Create a Junk token. (It's an artifact with ", Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
Creature — Dwarf Warrior (1/3)
Wither (This deals damage to creatures in the form of -1/-1 counters.)
: Duergar Cave-Guard gets +1/+0 until end of turn.
Creature — Donkey Barbarian (4/2)
At the beginning of your upkeep, flip a coin. If you lose the flip, target opponent chooses whether Dumb Ass attacks this turn.
Creature — Dwarf (2/2)
Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.
Creature — Dwarf (2/2)
: Destroy target land unless its controller has Dwarven Driller deal 2 damage to them.
Creature — Dwarf Nomad (1/1)
: Target creature with power 2 or less can't be blocked this turn.
Creature — Dwarf (4/2)
Dwarven Patrol doesn't untap during your untap step.
Whenever you cast a nonred spell, untap Dwarven Patrol.
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