Sorcery
Destroy target land.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Put two +1/+1 counters on target permanent.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Sorcery
Destroy target artifact and all other artifacts with the same name as that artifact.
Sorcery
Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Destroy target land.
Sorcery
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Draw a card.
Sorcery
Draw two cards, then discard a card.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
Sorcery
Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
Sorcery
Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Sorcery
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
Sorcery
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.
Sorcery
Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
Sorcery
Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them.
Sorcery
Destroy target artifact with mana value 3 or less. You gain 3 life.
Sorcery
Destroy target nonland permanent and all other permanents with the same name as that permanent.
Sorcery
Tap any number of untapped creatures you control. You gain 4 life for each creature tapped this way.
Sorcery
Destroy target land. Melt Terrain deals 2 damage to that land's controller.
Sorcery
Target opponent discards two cards.
Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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