Instant
Choose one —
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
• Counter target noncreature spell unless its controller pays .
Instant
Exile target creature. If you don't control a Human, you lose life equal to that creature's toughness.
Instant
Choose two —
• Prevent all damage target instant or sorcery spell would deal this turn.
• Target player sacrifices an enchantment.
• Put a +1/+1 counter on target creature.
• Target creature you control fights target creature you don't control.
Instant
Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
Instant
Target creature you control and up to one other target legendary creature you control each deal damage equal to their power to target creature you don't control.
Instant
Target creature you control fights another target creature. (Each deals damage equal to its power to the other.)
Instant
Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.
Instant
Regenerate target creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
Instant
Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.
Instant
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Prevent all combat damage that would be dealt this turn.
Each attacking creature doesn't untap during its controller's next untap step.
Instant
Prevent all combat damage that would be dealt by creatures other than target creature this turn.
Instant
Target opponent sacrifices a creature. You gain life equal to that creature's toughness.
Instant
Return target creature card from your graveyard to your hand.
Instant
Prevent all combat damage that would be dealt this turn.
Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.
Instant
Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.
Instant
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.
Instant
Creatures you control have base power and toughness X/X until end of turn.
Instant
Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.
© 2024 MTG Assist • DiabolicTutor.com • LorcanaBorn.com • Terms of Use / Privacy Policy • Contact MTG Assist •
Magic: the Gathering is trademark and copyright Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. All rights reserved. MTGAssist.com is not affiliated with these entities.