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Cards similar to Shifting Sliver (400)

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Illusionary Presence

Illusionary Presence

Creature — Illusion (2/2)

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)

0.4 /10
$0.59
Inkfathom Divers

Inkfathom Divers

Creature — Merfolk Soldier (3/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.

2.4 /10
$0.16
Jeskai Infiltrator

Jeskai Infiltrator

Creature — Human Monk (2/3)

Jeskai Infiltrator can't be blocked as long as you control no other creatures.
When Jeskai Infiltrator deals combat damage to a player, exile it and the top card of your library in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

4.5 /10
$0.12
Keeper of Keys

Keeper of Keys

Creature — Human Rogue Mutant (4/4)

When Keeper of Keys enters the battlefield, you become the monarch.
At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn.

6.9 /10
$3.03
Keymaster Rogue

Keymaster Rogue

Creature — Human Rogue (3/2)

Keymaster Rogue can't be blocked.
When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.

2.7 /10
$0.09
Latch Seeker

Latch Seeker

Creature — Spirit (3/1)

Latch Seeker can't be blocked.

3.7 /10
$0.10
Marang River Prowler

Marang River Prowler

Creature — Human Rogue (2/1)

Marang River Prowler can't block and can't be blocked.
You may cast Marang River Prowler from your graveyard as long as you control a black or green permanent.

7.3 /10
$0.06
Martha Jones

Martha Jones

Legendary Creature — Human Cleric (3/2)

Woman Who Walked the Earth — When Martha Jones enters the battlefield, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever you sacrifice a Clue, Martha Jones and up to one other target creature can't be blocked this turn.
Doctor's companion (You can have two commanders if the other is the Doctor.)

6.6 /10
$2.32
Merfolk CaveDiver

Merfolk Cave-Diver

Creature — Merfolk Scout (2/4)

Whenever a creature you control explores, Merfolk Cave-Diver gets +1/+0 until end of turn and can't be blocked this turn.

6.4 /10
$0.02
Merfolk Seastalkers

Merfolk Seastalkers

Creature — Merfolk Scout (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Tap target creature without flying.

1.7 /10
$0.10
Merfolk Sovereign

Merfolk Sovereign

Creature — Merfolk Noble (2/2)

Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.

8.7 /10
$0.72
Merrow Harbinger

Merrow Harbinger

Creature — Merfolk Wizard (2/3)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.

7.7 /10
$2.65
Metathran Elite

Metathran Elite

Creature — Metathran Soldier (2/3)

Metathran Elite can't be blocked as long as it's enchanted.

0.6 /10
$0.15
Metathran Transport

Metathran Transport

Creature — Metathran (1/3)

Flying
Metathran Transport can't be blocked by blue creatures.
: Target creature becomes blue until end of turn.

1.3 /10
$0.13
Mistford River Turtle

Mistford River Turtle

Creature — Turtle (1/5)

Whenever Mistford River Turtle attacks, another target attacking non-Human creature can't be blocked this turn.

4.4 /10
$0.02
Mystic of the Hidden Way

Mystic of the Hidden Way

Creature — Human Monk (3/2)

Mystic of the Hidden Way can't be blocked.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

2.5 /10
$0.04
Neurok Invisimancer

Neurok Invisimancer

Creature — Human Wizard (2/1)

Neurok Invisimancer can't be blocked.
When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn.

3.7 /10
$0.11
Neurok Spy

Neurok Spy

Creature — Human Rogue (2/2)

Neurok Spy can't be blocked as long as defending player controls an artifact.

1.5 /10
$0.17
Nimble Brigand

Nimble Brigand

Creature — Human Rogue (1/3)

Nimble Brigand can't be blocked if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Whenever Nimble Brigand deals combat damage to a player, draw a card.

1.7 /10
$0.04
Phantom Ninja

Phantom Ninja

Creature — Illusion Ninja (2/2)

Phantom Ninja can't be blocked.

7.2 /10
$0.08
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