Creature — Human Knight (2/1)
Protection from black
: Order of the White Shield gains first strike until end of turn.
: Order of the White Shield gets +1/+0 until end of turn.
Creature — Cat Scout (2/2)
When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.
Legendary Creature — Gnome Artificer (2/2)
Magical Tinkering — , , Sacrifice an artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Creature — Human Detective (4/3)
Flash
When Otherworldly Escort dies, if it's not a Spirit, return it to the battlefield under its owner's control with four charge counters on it. It's a Spirit Detective. (It's no longer a Human.)
, , Remove a charge counter from Otherworldly Escort: Destroy target creature that dealt damage to you this turn.
Creature — Human Soldier (1/1)
Heroic — Whenever you cast a spell that targets Phalanx Leader, put a +1/+1 counter on each creature you control.
Creature — Human Soldier (2/2)
Vigilance
Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn.
Creature — Dinosaur Spirit (1/1)
Flying
Sacrifice Pteron Ghost: Regenerate target artifact.
Creature — Human Knight (2/2)
Whenever an Equipment enters the battlefield under your control, you may draw a card.
Metalcraft — Equipment you control have equip as long as you control three or more artifacts.
Creature — Human Rebel (1/2)
, : Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Creature — Spirit Cleric (2/1)
Flying
Sacrifice Remorseful Cleric: Exile target player's graveyard.
Creature — Elemental Spirit (2/2)
Flash
Natural Shelter — When Rescuer Chwinga enters the battlefield, you may return another permanent you control to its owner's hand.
Creature — Human Soldier (1/1)
Flash
When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token.
Creature — Spirit (1/1)
, : Exile target land you control, then return it to the battlefield under your control.
Legendary Creature — Human Pilot (3/1)
As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell, Avenger Ace.
Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order.
Creature — Cat Cleric (2/2)
When Savannah Sage enters the battlefield, you gain 2 life.
Creature — Fox Samurai (2/2)
Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.
Sacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Legendary Creature — Fox Samurai (2/1)
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
, : Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.
Creature — Human Cleric Ally (2/2)
Whenever you gain life, you may pay . If you do, put a +1/+1 counter on target creature.
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