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Cards similar to Shining Shoal (400)

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Galadriels Dismissal

Galadriel's Dismissal

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead. (Treat phased-out creatures and anything attached to them as though they don't exist until their controller's next turn.)

8.6 /10
~$11
Gallifrey Falls  No More

Gallifrey Falls // No More

Instant // Instant

Gallifrey Falls deals 4 damage to each creature. If a creature dealt damage this way would die this turn, exile it instead.
Fuse (You may cast one or both halves of this card from your hand.)

No More

Any number of target creatures you control phase out.
Fuse (You may cast one or both halves of this card from your hand.)

6.4 /10
$0.12
Galvanic Iteration

Galvanic Iteration

Instant

When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.8 /10
$1.52
Gideons Phalanx

Gideon's Phalanx

Instant

Create four 2/2 white Knight creature tokens with vigilance.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.

4.1 /10
$0.16
Goryos Vengeance

Goryo's Vengeance

Instant — Arcane

Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.
Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

6.8 /10
~$19
Gruul Charm

Gruul Charm

Instant

Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.

7 /10
$0.13
Guerrilla Tactics

Guerrilla Tactics

Instant

Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.

1.3 /10
$0.11
Heavy Fog

Heavy Fog

Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step.
Prevent all damage that would be dealt to you this turn by attacking creatures.

2 /10
--
Hindering Light

Hindering Light

Instant

Counter target spell that targets you or a permanent you control.
Draw a card.

7.3 /10
$0.42
HundredTalon Strike

Hundred-Talon Strike

Instant — Arcane

Target creature gets +1/+0 and gains first strike until end of turn.
Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

2.1 /10
$0.10
Inventory Management

Inventory Management

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
For each Aura and Equipment you control, you may attach it to a creature you control.

6.4 /10
$0.72
Justice Strike

Justice Strike

Instant

Target creature deals damage to itself equal to its power.

6.9 /10
$0.17
Laezels Acrobatics

Lae'zel's Acrobatics

Instant

Exile all nontoken creatures you control, then roll a d20.
1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.
10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

9.1 /10
$0.83
Lash Out

Lash Out

Instant

Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

1.8 /10
$0.12
Lithomancers Focus

Lithomancer's Focus

Instant

Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

1.3 /10
$0.05
Lorehold Command

Lorehold Command

Instant

Choose two —
• Create a 3/2 red and white Spirit creature token.
• Creatures you control get +1/+0 and gain indestructible and haste until end of turn.
• Lorehold Command deals 3 damage to any target. Target player gains 3 life.
• Sacrifice a permanent, then draw two cards.

7.7 /10
$0.18
Moonmist

Moonmist

Instant

Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves. (Only double-faced cards can be transformed.)

7.5 /10
$0.12
Patricians Scorn

Patrician's Scorn

Instant

If you've cast another white spell this turn, you may cast this spell without paying its mana cost.
Destroy all enchantments.

4.3 /10
$0.30
Pay No Heed

Pay No Heed

Instant

Prevent all damage a source of your choice would deal this turn.

3.1 /10
$0.13
Prismatic Boon

Prismatic Boon

Instant

Choose a color. X target creatures gain protection from the chosen color until end of turn.

5.4 /10
$0.32
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