Creature — Phyrexian Bird (1/4)
Flying
Gitaxian Raptor enters the battlefield with three oil counters on it.
Remove an oil counter from Gitaxian Raptor: Gitaxian Raptor gets +1/-1 until end of turn.
Creature — Zombie Horror (2/3)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Ingenious Skaab gets +1/-1 until end of turn.
Creature — Merfolk (2/3)
: Merfolk Coralsmith gets +1/-1 until end of turn.
When Merfolk Coralsmith dies, scry 2.
Creature — Elemental Weird (3/4)
Whenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
: Water Weird gets +1/-1 until end of turn.
Legendary Creature — Leviathan Crab (0/17)
Spells your opponents cast that target Charix, the Raging Isle cost more to cast.
: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
Creature — Human Knight (2/2)
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
When Knight of the Mists enters the battlefield, you may pay . If you don't, destroy target Knight and it can't be regenerated.
Creature — Shapeshifter (1/4)
Changeling (This card is every creature type.)
Flying
: Mistwalker gets +1/-1 until end of turn.
Creature — Shapeshifter (3/3)
: Untap Morphling.
: Morphling gains flying until end of turn.
: Morphling gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Morphling gets +1/-1 until end of turn.
: Morphling gets -1/+1 until end of turn.
Creature — Human Soldier (2/5)
: Retrieval Agent gets +1/-1 until end of turn.
Creature — Elemental (2/5)
: Scion of Glaciers gets +1/-1 until end of turn.
Creature — Naga Warrior (2/2)
: Sinuous Striker gets +1/-1 until end of turn.
Eternalize—, Discard a card. (, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Warrior with no mana cost. Eternalize only as a sorcery.)
Legendary Creature — Human Artificer (1/4)
When Urza, Lord High Artificer enters the battlefield, create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Creature — Wall (1/5)
Defender (This creature can't attack.)
: Wall of Wonder gets +4/-4 until end of turn and can attack this turn as though it didn't have defender.
Creature — Elemental (3/4)
: Water Servant gets +1/-1 until end of turn.
: Water Servant gets -1/+1 until end of turn.
Creature — Drake (3/3)
Multikicker (You may pay an additional any number of times as you cast this spell.)
Flying
When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.
Creature — Crab (4/4)
Defender
When Hightide Hermit enters the battlefield, you get (four energy counters).
Pay : Hightide Hermit can attack this turn as though it didn't have defender.
Creature — Spirit (2/1)
Flash
Flying
When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn.
Creature — Illusion Wall (0/4)
Flash (You may cast this spell any time you could cast an instant.)
Defender (This creature can't attack.)
When Nivix Barrier enters the battlefield, target attacking creature gets -4/-0 until end of turn.
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