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Cards similar to Shipwreck Singer (400)

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Slaughter Singer

Slaughter Singer

Creature — Phyrexian Cleric (2/2)

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)
Whenever another creature you control with toxic attacks, it gets +1/+1 until end of turn.

6.8 /10
$0.08
Sunhome Guildmage

Sunhome Guildmage

Creature — Human Wizard (2/2)

: Creatures you control get +1/+0 until end of turn.
: Create a 1/1 red and white Soldier creature token with haste.

4.8 /10
$0.08
Agent of Shauku

Agent of Shauku

Creature — Human Mercenary (1/1)

, Sacrifice a land: Target creature gets +2/+0 until end of turn.

0.8 /10
$0.10
Air Marshal

Air Marshal

Creature — Human Soldier (2/1)

: Target Soldier gains flying until end of turn.

1.7 /10
$0.01
Amoeboid Changeling

Amoeboid Changeling

Creature — Shapeshifter (1/1)

Changeling (This card is every creature type.)
: Target creature gains all creature types until end of turn.
: Target creature loses all creature types until end of turn.

8.5 /10
$0.26
Balduvian Conjurer

Balduvian Conjurer

Creature — Human Wizard (0/2)

: Target snow land becomes a 2/2 creature until end of turn. It's still a land.

1.2 /10
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Battlefield Thaumaturge

Battlefield Thaumaturge

Creature — Human Wizard (2/1)

Each instant and sorcery spell you cast costs less to cast for each creature it targets.
Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

7.1 /10
$0.38
Blighted Shaman

Blighted Shaman

Creature — Human Cleric Shaman (1/1)

, Sacrifice a Swamp: Target creature gets +1/+1 until end of turn.
, Sacrifice a creature: Target creature gets +2/+2 until end of turn.

1.3 /10
$0.16
Brine Shaman

Brine Shaman

Creature — Human Cleric Shaman (1/1)

, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
, Sacrifice a creature: Counter target creature spell.

2.7 /10
$0.17
Cackling Witch

Cackling Witch

Creature — Human Spellshaper (1/1)

, , Discard a card: Target creature gets +X/+0 until end of turn.

1.8 /10
$0.15
Cephalid Snitch

Cephalid Snitch

Creature — Cephalid Wizard (1/1)

Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn.

1.9 /10
$0.16
Dire Fleet Poisoner

Dire Fleet Poisoner

Creature — Human Pirate (2/2)

Flash
Deathtouch
When Dire Fleet Poisoner enters the battlefield, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.

7 /10
$0.68
Dream Thrush

Dream Thrush

Creature — Bird (1/1)

Flying
: Target land becomes the basic land type of your choice until end of turn.

2.3 /10
$0.14
Frenzy Sliver

Frenzy Sliver

Creature — Sliver (1/1)

All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)

4.6 /10
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Hate Weaver

Hate Weaver

Creature — Zombie Wizard (2/1)

: Target blue or red creature gets +1/+0 until end of turn.

0.2 /10
$0.11
Indigo Faerie

Indigo Faerie

Creature — Faerie Wizard (1/1)

Flying
: Target permanent becomes blue in addition to its other colors until end of turn.

1.9 /10
$0.17
Instigator

Instigator

Creature — Human Spellshaper (1/1)

, , Discard a card: Creatures target player controls attack this turn if able.

1.4 /10
$0.30
Jace Vryns Prodigy  Jace Telepath Unbound

Jace, Vryn's Prodigy // Jace, Telepath Unbound

Legendary Creature — Human Wizard // Legendary Planeswalker (0/2)

: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.

Jace, Telepath Unbound

+1: Up to one target creature gets -2/-0 until your next turn.
?3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.
?9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."

8.3 /10
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Jeering Homunculus

Jeering Homunculus

Creature — Homunculus (0/4)

When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

4.1 /10
$0.11
Knight of Dusks Shadow

Knight of Dusk's Shadow

Creature — Human Knight (2/2)

Menace (This creature can't be blocked except by two or more creatures.)
Your opponents can't gain life.
: Knight of Dusk's Shadow gets +1/+1 until end of turn.

7.3 /10
$0.13
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