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Cards similar to Shoulder to Shoulder (400)

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Wrath of God

Wrath of God

Sorcery

Destroy all creatures. They can't be regenerated.

9.9 /10
$4.28
Conjurers Ban

Conjurer's Ban

Sorcery

Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.
Draw a card.

1.1 /10
$0.10
Pest Control

Pest Control

Sorcery

Destroy all nonland permanents with mana value 1 or less.
Cycling (, Discard this card: Draw a card.)

2.2 /10
$8.66
Silverquill Command

Silverquill Command

Sorcery

Choose two —
• Target creature gets +3/+3 and gains flying until end of turn.
• Return target creature card with mana value 2 or less from your graveyard to the battlefield.
• Target player draws a card and loses 1 life.
• Target opponent sacrifices a creature.

6 /10
$0.13
Thrilling Discovery

Thrilling Discovery

Sorcery

You gain 2 life. Then you may discard two cards. If you do, draw three cards.

8.8 /10
$0.10
Altar of Bone

Altar of Bone

Sorcery

As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card, reveal it, put it into your hand, then shuffle.

6.1 /10
$5.43
Angelfire Ignition

Angelfire Ignition

Sorcery

Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

8.6 /10
$0.46
Ass Whuppin

Ass Whuppin'

Sorcery

Destroy target silver-bordered or acorn permanent in any game you can see from your seat.

10 /10
$0.75
Begin Anew

Begin Anew

Sorcery

Destroy all creatures. Creature cards in your hand perpetually get +1/+1.

10 /10
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Better Than One

Better Than One

Sorcery

A person outside the game becomes your teammate. (Choose any number of cards in your hand, on top of your library, or on the battlefield under your control. Those cards become your teammate's hand, library, and permanents, respectively.)

10 /10
$0.14
Blot Out the Sky

Blot Out the Sky

Sorcery

Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.

7.8 /10
$0.65
Brightflame

Brightflame

Sorcery

Radiance — Brightflame deals X damage to target creature and each other creature that shares a color with it. You gain life equal to the damage dealt this way.

5.1 /10
$0.42
Call of the Conclave

Call of the Conclave

Sorcery

Create a 3/3 green Centaur creature token.

4.6 /10
$0.20
Call to the Feast

Call to the Feast

Sorcery

Create three 1/1 white Vampire creature tokens with lifelink.

6.1 /10
$0.04
Cant Stay Away

Can't Stay Away

Sorcery

Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead."
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

5 /10
$0.15
Captured Sunlight

Captured Sunlight

Sorcery

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
You gain 4 life.

3.3 /10
$0.11
Castigate

Castigate

Sorcery

Target opponent reveals their hand. You choose a nonland card from it and exile that card.

2.9 /10
$0.24
Dance of the Manse

Dance of the Manse

Sorcery

Return up to X target artifact and/or non-Aura enchantment cards each with mana value X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

9.4 /10
$0.51
Deafening Clarion

Deafening Clarion

Sorcery

Choose one or both —
• Deafening Clarion deals 3 damage to each creature.
• Creatures you control gain lifelink until end of turn.

8 /10
$0.20
Death Grasp

Death Grasp

Sorcery

Death Grasp deals X damage to any target. You gain X life.

6 /10
$0.29
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