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Cards similar to Show and Tell (400)

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Distant Melody

Distant Melody

Sorcery

Choose a creature type. Draw a card for each permanent you control of that type.

9.8 /10
$0.25
Distant Memories

Distant Memories

Sorcery

Search your library for a card, exile it, then shuffle. Any opponent may have you put that card into your hand. If no player does, you draw three cards.

3.9 /10
$0.19
Drain Power

Drain Power

Sorcery

Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.

4.7 /10
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Dreadwaters

Dreadwaters

Sorcery

Target player mills X cards, where X is the number of lands you control.

4.7 /10
$0.07
Dream Cache

Dream Cache

Sorcery

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

7.7 /10
$0.19
Entrancing Melody

Entrancing Melody

Sorcery

Gain control of target creature with mana value X.

6.3 /10
$0.24
Fade Away

Fade Away

Sorcery

For each creature, its controller sacrifices a permanent unless they pay .

6.1 /10
$0.29
Fatigue

Fatigue

Sorcery

Target player skips their next draw step.

1.2 /10
$0.09
Finale of Revelation

Finale of Revelation

Sorcery

Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game.
Exile Finale of Revelation.

9.3 /10
$0.28
Flood of Recollection

Flood of Recollection

Sorcery

Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.

8.2 /10
$0.11
Forced Retreat

Forced Retreat

Sorcery

Put target creature on top of its owner's library.

0.9 /10
--
Ghastly Discovery

Ghastly Discovery

Sorcery

Draw two cards, then discard a card.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

2.2 /10
$0.10
Ghostform

Ghostform

Sorcery

Up to two target creatures can't be blocked this turn.

5 /10
$0.04
Glimpse the Cosmos

Glimpse the Cosmos

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
As long as you control a Giant, you may cast Glimpse the Cosmos from your graveyard by paying rather than paying its mana cost. If you cast Glimpse the Cosmos this way and it would be put into your graveyard, exile it instead.

6.2 /10
$0.04
Guided Passage

Guided Passage

Sorcery

Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.

7 /10
$0.54
Inaction Injunction

Inaction Injunction

Sorcery

Detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Draw a card.

3.4 /10
$0.06
Irenicuss Vile Duplication

Irenicus's Vile Duplication

Sorcery

Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.

9.7 /10
--
Lobotomy

Lobotomy

Sorcery

Target player reveals their hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles.

0.6 /10
$0.26
Lock and Load

Lock and Load

Sorcery

Draw a card, then draw a card for each other instant and sorcery spell you've cast this turn.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

5.4 /10
$0.54
Mass Manipulation

Mass Manipulation

Sorcery

Gain control of X target creatures and/or planeswalkers.

8.7 /10
$0.57
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