Instant
Prevent all combat damage that would be dealt this turn. You gain 1 life for each attacking creature.
Instant
Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.
Instant
Put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Merfolk.
Instant
Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.
Instant
Choose one —
• Target nonattacking creature gains reach and deathtouch until end of turn. Untap it.
• Target attacking creature gets +2/+2 and gains trample until end of turn.
Instant
Target creature gets +2/+2 until end of turn. Untap that creature.
Instant
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Until end of turn, any number of target creatures each get +1/+1 and gain ": This creature fights another target creature."
Instant
You and target opponent arm-wrestle. If you win, create a 3/3 green Ape creature token.
Instant
Target creature you control fights target creature you don't control. When the creature you control wins the fight, draw a card.
Instant
You may discard a Forest card rather than pay this spell's mana cost.
Prevent all combat damage that would be dealt by unblocked creatures this turn.
Instant
Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target creatures. Double the number of +1/+1 counters on each of them.
Instant
Tap all blocking creatures. Prevent all combat damage that would be dealt this turn. Each attacking creature and each blocking creature doesn't untap during its controller's next untap step.
Instant
Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Untap target creature. It gets +1/+4 and gains reach until end of turn.
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Target creature gets +5/+5 and gains shroud until end of turn. (It can't be the target of spells or abilities.)
Instant
Until end of turn, target creature gains trample and gets +X/+X, where X is the number of attacking creatures.
Instant
Multikicker (You may pay an additional any number of times as you cast this spell.)
Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
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