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Cards similar to Shriek of Dread (400)

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Lazotep Plating

Lazotep Plating

Instant

Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)

9.3 /10
$0.75
Leeching Bite

Leeching Bite

Instant

Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.

0.6 /10
$0.01
Lose Hope

Lose Hope

Instant

Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

3.3 /10
$0.16
Martial Glory

Martial Glory

Instant

Target creature gets +3/+0 until end of turn.
Target creature gets +0/+3 until end of turn.

4.7 /10
$0.02
Might of Murasa

Might of Murasa

Instant

Kicker (You may pay an additional as you cast this spell.)
Target creature gets +3/+3 until end of turn. If this spell was kicked, that creature gets +5/+5 until end of turn instead.

4 /10
$0.02
Might of the Nephilim

Might of the Nephilim

Instant

Target creature gets +2/+2 until end of turn for each of its colors.

3.4 /10
$0.27
Might of the Old Ways

Might of the Old Ways

Instant

Target creature gets +2/+2 until end of turn.
Coven — Then if you control three or more creatures with different powers, draw a card.

3.3 /10
$0.04
Muscle Burst

Muscle Burst

Instant

Target creature gets +X/+X until end of turn, where X is 3 plus the number of cards named Muscle Burst in all graveyards.

0.9 /10
$0.14
Nahiris Stoneblades

Nahiri's Stoneblades

Instant

Up to two target creatures each get +2/+0 until end of turn.

2.5 /10
$0.03
Necrotic Wound

Necrotic Wound

Instant

Undergrowth — Target creature gets -X/-X until end of turn, where X is the number of creature cards in your graveyard. If that creature would die this turn, exile it instead.

5.1 /10
$0.05
Neutralize the Guards

Neutralize the Guards

Instant

Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

0.6 /10
$0.02
Nightmares Thirst

Nightmare's Thirst

Instant

You gain 1 life. Target creature gets -X/-X until end of turn, where X is the amount of life you gained this turn.

4.5 /10
$0.07
Nightmarish End

Nightmarish End

Instant

Target creature gets -X/-X until end of turn, where X is the number of cards in your hand.

2 /10
$0.04
Ob Nixiliss Cruelty

Ob Nixilis's Cruelty

Instant

Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.

5.3 /10
$0.04
Ovinize

Ovinize

Instant

Until end of turn, target creature loses all abilities and has base power and toughness 0/1.

5.2 /10
$0.05
Peppersmoke

Peppersmoke

Tribal Instant — Faerie

Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.

5.1 /10
$0.23
Phalanx Tactics

Phalanx Tactics

Instant

Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.

3.9 /10
$0.06
Plow Through Reito

Plow Through Reito

Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way.

1.6 /10
$0.13
Prismatic Boon

Prismatic Boon

Instant

Choose a color. X target creatures gain protection from the chosen color until end of turn.

5.4 /10
$0.32
Public Execution

Public Execution

Instant

Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.

1.2 /10
$0.05
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