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Cards similar to Shriveling Rot (400)

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Bleed Dry

Bleed Dry

Instant

Target creature gets -13/-13 until end of turn. If that creature would die this turn, exile it instead.

6.4 /10
$0.03
Body Count

Body Count

Instant

Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Draw a card for each creature that died under your control this turn.

8.2 /10
$1.49
Breach

Breach

Instant

Target creature gets +2/+0 and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

1 /10
$0.18
Corpse Dance

Corpse Dance

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

6.7 /10
~$17
Cruel Finality

Cruel Finality

Instant

Target creature gets -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

1.1 /10
$0.02
Dark Triumph

Dark Triumph

Instant

If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost.
Creatures you control get +2/+0 until end of turn.

2.7 /10
$0.22
Deadly Plot

Deadly Plot

Instant

Choose one —
• Destroy target creature or planeswalker.
• Return target Zombie creature card from your graveyard to the battlefield tapped.

6.7 /10
$0.15
Deal Gone Bad

Deal Gone Bad

Instant

Target creature gets -3/-3 until end of turn. Target player mills three cards. (They put the top three cards of their library into their graveyard.)

4 /10
$0.19
Death Pulse

Death Pulse

Instant

Target creature gets -4/-4 until end of turn.
Cycling (, Discard this card: Draw a card.)
When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.

1.8 /10
$0.15
Defiling Tears

Defiling Tears

Instant

Until end of turn, target creature becomes black, gets +1/-1, and gains ": Regenerate this creature."

0.2 /10
$0.19
Drag Down

Drag Down

Instant

Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

1.3 /10
$0.06
Fatal Fumes

Fatal Fumes

Instant

Target creature gets -4/-2 until end of turn.

0.7 /10
$0.02
Feeding Frenzy

Feeding Frenzy

Instant

Target creature gets -X/-X until end of turn, where X is the number of Zombies on the battlefield.

2.8 /10
$0.18
Festive Funeral

Festive Funeral

Instant

Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.

2.3 /10
$0.03
Fevered Strength

Fevered Strength

Instant

Target creature gets +2/+0 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

0.6 /10
$0.09
Flatten

Flatten

Instant

Target creature gets -4/-4 until end of turn.

0.7 /10
$0.05
Induce Despair

Induce Despair

Instant

As an additional cost to cast this spell, reveal a creature card from your hand.
Target creature gets -X/-X until end of turn, where X is the revealed card's mana value.

1.6 /10
$0.13
Irradiate

Irradiate

Instant

Target creature gets -1/-1 until end of turn for each artifact you control.

1.5 /10
$0.06
Isildurs Fateful Strike

Isildur's Fateful Strike

Legendary Instant

(You may cast a legendary instant only if you control a legendary creature or planeswalker.)
Destroy target creature. If its controller has more than four cards in hand, they exile cards from their hand equal to the difference.

6.8 /10
$0.22
Join the Dead

Join the Dead

Instant

Target creature gets -5/-5 until end of turn.
Descend 4 — That creature gets -10/-10 until end of turn instead if there are four or more permanent cards in your graveyard.

6 /10
$0.02
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