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Cards similar to Sibsig Icebreakers (400)

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Skullcap Snail

Skullcap Snail

Creature — Fungus Snail (1/1)

When Skullcap Snail enters the battlefield, target opponent exiles a card from their hand.

4 /10
$0.04
Skullport Merchant

Skullport Merchant

Creature — Dwarf Citizen (1/4)

When Skullport Merchant enters the battlefield, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
, Sacrifice another creature or a Treasure: Draw a card.

8.7 /10
$0.11
Skymarch Bloodletter

Skymarch Bloodletter

Creature — Vampire Soldier (2/2)

Flying
When Skymarch Bloodletter enters the battlefield, target opponent loses 1 life and you gain 1 life.

4 /10
$0.06
Slate Street Ruffian

Slate Street Ruffian

Creature — Human Warrior (2/2)

Whenever Slate Street Ruffian becomes blocked, defending player discards a card.

1.9 /10
$0.04
Smuggler Captain

Smuggler Captain

Creature — Human Pirate (2/2)

Draft Smuggler Captain face up.
As you draft a card, you may reveal it, note its name, then turn Smuggler Captain face down.
When Smuggler Captain enters the battlefield, you may search your library for a card with a name you noted for cards named Smuggler Captain, reveal it, put it into your hand, then shuffle.

0.1 /10
$0.10
Spiderwig Boggart

Spiderwig Boggart

Creature — Goblin Shaman (2/2)

When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

1 /10
$0.07
Spike Cannibal

Spike Cannibal

Creature — Spike (0/0)

Spike Cannibal enters the battlefield with a +1/+1 counter on it.
When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.

2.5 /10
$0.35
Spined Fluke

Spined Fluke

Creature — Worm Horror (5/1)

When Spined Fluke enters the battlefield, sacrifice a creature.
: Regenerate Spined Fluke.

1.1 /10
$0.22
Spire Mangler

Spire Mangler

Creature — Insect (2/1)

Flash
Flying
When Spire Mangler enters the battlefield, target creature with flying you control gets +2/+0 until end of turn.

1.6 /10
$0.04
SteadyHanded Mook

Steady-Handed Mook

Creature — Human Rigger (1/1)

Deathtouch
When Steady-Handed Mook enters the battlefield, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

10 /10
$0.04
Stingblade Assassin

Stingblade Assassin

Creature — Faerie Assassin (3/1)

Flash
Flying
When Stingblade Assassin enters the battlefield, destroy target creature an opponent controls that was dealt damage this turn.

5.2 /10
$0.02
Stromkirk Mentor

Stromkirk Mentor

Creature — Vampire Soldier (4/2)

When Stromkirk Mentor enters the battlefield, put a +1/+1 counter on another target Vampire you control.

2.1 /10
$0.07
Strongarm Thug

Strongarm Thug

Creature — Human Mercenary (1/1)

When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand.

1.4 /10
$0.19
Tainted Adversary

Tainted Adversary

Creature — Zombie (2/3)

Deathtouch
When Tainted Adversary enters the battlefield, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Tainted Adversary, then create twice that many 2/2 black Zombie creature tokens with decayed. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

7.7 /10
$1.08
Tainted Specter

Tainted Specter

Creature — Specter (2/2)

Flying
, : Target player discards a card unless they put a card from their hand on top of their library. If that player discards a card this way, Tainted Specter deals 1 damage to each creature and each player. Activate only as a sorcery.

0.9 /10
$0.65
Thorn of the Black Rose

Thorn of the Black Rose

Creature — Human Assassin (1/3)

Deathtouch
When Thorn of the Black Rose enters the battlefield, you become the monarch.

7.7 /10
$0.09
Thriving Rats

Thriving Rats

Creature — Rat (1/2)

When Thriving Rats enters the battlefield, you get (two energy counters).
Whenever Thriving Rats attacks, you may pay . If you do, put a +1/+1 counter on it.

3.4 /10
$0.09
Toxic Abomination

Toxic Abomination

Creature — Phyrexian Zombie (3/2)

When Toxic Abomination enters the battlefield, you lose 2 life.

1.7 /10
$0.02
Triarch Praetorian

Triarch Praetorian

Artifact Creature — Necron (2/1)

Flying
Dynastic Codes — When Triarch Praetorian enters the battlefield from a graveyard, you draw two cards and you lose 2 life.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

7.9 /10
$0.20
Ubul Sar Gatekeepers

Ubul Sar Gatekeepers

Creature — Zombie Soldier (2/4)

When Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.

3.1 /10
$0.04
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