Instant
As an additional cost to cast this spell, discard a card.
Target creature gets -5/-5 until end of turn.
Instant
Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays .
Instant
Choose one —
• Fight the Current — Return target nonland permanent to its owner's hand.
• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.
Instant
Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.
Instant
This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.
Instant
Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.
Instant
Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.
Instant
Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Target creature gets +1/+1 and gains flying and first strike until end of turn.
Instant
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Instant
Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Draw a card.
Instant
Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)
Instant
Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.
Instant
Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.
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