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Cards similar to Sickening Shoal (400)

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Waste Away

Waste Away

Instant

As an additional cost to cast this spell, discard a card.
Target creature gets -5/-5 until end of turn.

0.2 /10
$0.20
Wild Might

Wild Might

Instant

Target creature gets +1/+1 until end of turn. That creature gets an additional +4/+4 until end of turn unless any player pays .

0.7 /10
$0.11
You Come to a River

You Come to a River

Instant

Choose one —
• Fight the Current — Return target nonland permanent to its owner's hand.
• Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.

7.8 /10
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Zealous Persecution

Zealous Persecution

Instant

Until end of turn, creatures you control get +1/+1 and creatures your opponents control get -1/-1.

3.7 /10
$0.11
Abrupt Decay

Abrupt Decay

Instant

This spell can't be countered.
Destroy target nonland permanent with mana value 3 or less.

9.8 /10
$2.55
Absorb Identity

Absorb Identity

Instant

Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.

5.4 /10
$0.08
Act of Heroism

Act of Heroism

Instant

Untap target creature. It gets +2/+2 until end of turn and can block an additional creature this turn.

4 /10
$0.03
Adamant Will

Adamant Will

Instant

Target creature gets +2/+2 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

7.1 /10
$0.04
Aegis of the Heavens

Aegis of the Heavens

Instant

Target creature gets +1/+7 until end of turn.

6 /10
$0.16
Aerial Maneuver

Aerial Maneuver

Instant

Target creature gets +1/+1 and gains flying and first strike until end of turn.

2.7 /10
$0.03
Afflict

Afflict

Instant

Target creature gets -1/-1 until end of turn.
Draw a card.

3.1 /10
$0.08
Aggressive Urge

Aggressive Urge

Instant

Target creature gets +1/+1 until end of turn.
Draw a card.

6.2 /10
$0.03
Aleatory

Aleatory

Instant

Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.

4.5 /10
$0.28
Antagonize

Antagonize

Instant

Target creature gets +4/+3 until end of turn.

6.9 /10
$0.07
Aphotic Wisps

Aphotic Wisps

Instant

Target creature becomes black and gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Draw a card.

7.2 /10
$0.39
Armor of Shadows

Armor of Shadows

Instant

Until end of turn, target creature gets +1/+0 and gains indestructible. (Damage and effects that say "destroy" don't destroy it.)

7.8 /10
$0.08
Battlewise Valor

Battlewise Valor

Instant

Target creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

2.3 /10
$0.07
Beaming Defiance

Beaming Defiance

Instant

Target creature you control gets +2/+2 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

6 /10
$0.03
Big Play

Big Play

Instant

Target creature gets +2/+2 and gains reach until end of turn. Put a +1/+1 counter on it.

4.4 /10
$0.02
Blessing of Belzenlok

Blessing of Belzenlok

Instant

Target creature gets +2/+1 until end of turn. If it's legendary, it also gains lifelink until end of turn.

4.4 /10
$0.04
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